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path: root/crates/core/src/manager/hittest.rs
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2026-04-27Build the eight asks recovered from the previous session's transcriptsrdusr1-1/+13
The punch list was not the whole record. These are the owner's own typed requests, read back out of the previous session's transcript rather than guessed at, then each checked against the code before being treated as open. Three they suspected were already done really were: dialogs already had a Close-only titlebar, inactive dimming already existed, and the corner resize hitbox had already been tuned. Snap layouts on drag, asked for twice. Edge snapping worked but committed silently on release with nothing shown first, so there was no way to know it would happen or where. A translucent drop-target preview now follows the drag, and throwing the pointer at a monitor's top edge drops down the existing six-cell grid to aim at. The preview calls the same snap_zone that end_drag does, so the two cannot disagree. Two defects found by screenshot before landing: moving down onto the flyout closed it, and its labels overflowed at a fixed cell width - the same "text goes out of view" fault already fixed once for the context menu. New File now offers real types, chosen by extension, with the de-duplication counter placed before the extension so the file stays what it says it is. Refresh re-reads init.lua and fires a new srd.on("refresh") handler instead of only re-scanning the icon grid. What refresh means beyond srdwm's own config stays the config's decision. general.config_reload_on_write (default on) applies an edited config on save, via an mtime sweep rather than an inotify watch: no new dependency, same behaviour on every target, and unaffected by editors that write through a temp file. A real bug behind "what happens when our config fails": you lost every keybinding. do_reload cleared the binding, handler and repeat tables before re-executing and never restored them, so a syntax error left neither the old config nor the new one, and the only key still working was the reload combo nobody thinks to press. The tables are now restored on any failure and config errors reach notify-send, not just the log. srd.lock() and a default Mod4+Ctrl+l binding: the built-in lock screen could not be reached from Lua at all. Native rather than shelling out, because a lock key that shells out fails silently when the binary is not on PATH. Default bindings added for srd.window.move and a dynamic/tiling toggle, both of which existed with no way to reach them, plus srd.layout.get() so the toggle reads the live workspace rather than the configured default. Dialogs open centred, and are excluded from remembered geometry in both directions - that table is keyed by app_id, which a dialog shares with the window that spawned it, so dialogs inherited an unrelated position and size and then overwrote it with their own. theme.decorations.title_bar.button_mode (dynamic by default, or fixed) drops the Maximize button on a window whose client pinned min == max size, where pressing it can do nothing. Maximize is removed from the slot list rather than skipped in place on both the render and hit-test sides, so the remaining buttons close the gap identically; three tests pin that agreement, which is what fails silently when it drifts. Also: the nested backend's screencopy pass now draws both menus, the flyout and the drag preview. Four investigations in one day started from a screenshot missing a tier, so that pass carries an explicit list of what it still omits and the on-screen loop points at it. 512 tests pass, clippy clean.
2025-02-15Checkpoint: preserve all uncommitted rust-rewrite worktree worksrdusr1-1/+52
Safety commit before reconciling this worktree with main, which has diverged with its own separate fixes today. Nothing here is reviewed or curated yet - this exists purely so none of this work can be lost to a git operation, disk issue, or worktree cleanup while that reconciliation happens.
2024-08-22Add per-window resize-margin override (Hyprland's extend_border_grab_area)srdusr1-1/+2
MISSING.md had listed this as needing to touch srdwm_core::window:: hit_test's signature at every call site, including the honest-stub Windows/macOS backends - overstated on closer inspection: that shared function already takes a plain resize_margin: i32 parameter, agnostic to where the value comes from. The only real change needed was reading Window.resize_margin.unwrap_or(wm-wide default) instead of always the WM-wide value, at the single call site inside WindowManager::hit_test in core - no backend touched at all. Window.resize_margin: Option<i32>, WindowRuleActions.resize_margin to match, applied in add_window/reapply_rules_if_pending the same way opacity already is. Settable via a rule action or srd.window.set_resize_margin(n) on the focused window.
2024-08-08Fix clicks landing on a window hidden on another workspacesrdusr1-5/+16
WindowManager::hit_test/window_at filtered only by `!w.minimized`, never by workspace - but a window on a workspace that isn't current is not minimized, it's just not shown. Rendering (visible_windows/ visible_windows_front_to_back) already restricted to the current workspace; hit-testing didn't, so a click landing on where an invisible window's stale on-screen geometry happened to sit routed to that window instead of whatever was actually visible underneath. Reported live. Fixed by adding the same workspace check rendering already uses, plus a regression test with two identically-positioned windows on different workspaces.
2024-07-11Split crates/core/src/manager.rs (2048 lines) into manager/srdusr1-0/+51
Pure reorganization, no behavior change - verified by diffing the function-name set before/after (identical 130 functions) plus a full cargo test pass. WindowManager's struct/field definitions, Default, new(), and the three trivial constructors (add_rule/register_layout/ available_layouts) stay in mod.rs; the rest of the single ~950-line impl block is split into one file per the section comments the file already had (monitors, windows, focus, winops, hittest, dragresize, workspaces, layout). Three methods called across section boundaries (monitor_for, windows_on_workspace, cycle_focus) went from private to pub(super) - Rust's privacy model doesn't let sibling submodules see each other's private items, only a defining module's own descendants. The ~1000-line test module moves to manager/tests.rs unsplit: its helpers (wm_with_monitor, two_monitors, monitor_with_dock) are shared across tests for every section, so splitting further would mean duplicating them or adding another shared-support file for little benefit.