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2024-05-30Fix decoration drift during animated transitions; checkpoint ↵srdusr1-0/+146
IPC/global-menu/output-management work Border/titlebar decoration was built from Window.geometry (the animation's final target) in both wayland backends' render loops, while sync_geometry already draws a window's actual content at window_anims' interpolated rect during any maximize/fullscreen/open-slide tween. Border and content read two different rectangles for the whole transition, so the border visibly detached from the window it was outlining - reported as "borders aren't flush." Both udev.rs and winit.rs now read the same animated rect for titlebar placement, border-strip placement, and the occlusion test against later windows in stacking order. Verified: cargo build --workspace, cargo clippy (0 new warnings), cargo test -p srdwm-core (111/111). Also checkpoints substantial protocol/IPC work from prior sessions that had accumulated uncommitted: gtk-shell1 support (gtk_shell.rs, the vendored gtk-shell.xml, xwayland.rs's X11-side mirror) backing the global app menu; zwlr_foreign_toplevel_manager_v1 (foreign_toplevel.rs) broadcasting distinct maximized/minimized/fullscreen/activated state per window; output_management (ext-output-management + layer-shell exclusive-zone reservation tracking); workspace.rs and context_menu.rs; a Unix-socket IPC crate (platform/src/ ipc.rs) and a `srd` control-CLI crate (crates/ctl); xkb_config.rs; and a theme module (core/src/theme.rs). A peer session working the AGS shell concurrently verified several of these live against a running srdwm: the global menu rendering a real app's File/Edit menu over gtk-shell1, and foreign-toplevel correctly reporting maximized and fullscreen as independent, non-simultaneous states with the geometry each implies (maximize stops at a reserved top bar and past a dock; fullscreen reaches the true monitor edge).
2024-04-12udev: connector hotplug, and rescue windows on an unplugged monitorsrdusr1-0/+17
Monitors were probed once at startup, so plugging or unplugging one while srdwm was running went unnoticed. A UdevBackend event source now watches for the kernel's `change` uevent and reconciles the head list against a fresh connector probe - forcing a re-probe rather than trusting cached status, since on a hotplug the cache is exactly what has gone stale. Removing a head tears down everything it owned: the wl_output global, its place in the Space, its DRM framebuffers and dumb buffers (dropping the Rust structs alone leaks the kernel-side objects, which matters when a cable is plugged repeatedly), and any lock surface for it - otherwise confirm_lock_if_presented would wait forever on a monitor that no longer exists. New connectors go through the same bring_up_head path as startup, so a monitor plugged in later is set up identically to one present at boot. Heads are then repositioned left-to-right, since removing one shifts the rest, and layer maps re-arranged so bars follow their moved output. set_monitors rehomes windows stranded by the change, and main.rs re-queries the whole monitor list on MonitorAdded/MonitorRemoved rather than applying the single monitor in the event, because the others' positions move too. The rehoming had a bug that unit tests missed and live testing caught. It originally keyed off Window::monitor, but that field records the monitor a window was *assigned* at creation, not where it is: add_window always sets it from the primary monitor, so a window placed on the second monitor by a rule - or dragged there - still reads monitor == 0. The field-only check saw a valid id, skipped the window, and left it at coordinates that no longer existed: invisible and unreachable. Found by unplugging a monitor out from under a real xterm and watching it vanish from both heads. It now keys off geometry, with a regression test that fails against the old logic. Verified in the QEMU VM, booting with one connector and toggling the second at runtime: plug in -> head added and rendering at its own resolution; unplug -> head removed cleanly; and an xterm at global x=1500 survived its monitor being unplugged, reappearing at x=680 (= min(1500, 1280-600)) with its size intact. Writing to /sys/class/drm/<connector>/status changes the connector but emits no uevent on this kernel, so the signal the kernel would send is synthesized with `udevadm trigger`; the whole reaction path is genuinely exercised.
2024-04-02Rewrite srdwm in Rust: working X11 and Wayland backends, Lua configsrdusr1-0/+77
The C++ prototype (moved to legacy-cpp/) was mostly a design skeleton: X11 and Windows backends were partially real, Wayland created the wlroots object graph but never wired a single event listener, macOS was stub except monitor enumeration, and the Lua engine's srd.bind() stored a key-combo string but never the actual closure. See docs/PRIOR_ART.md for the full audit. This replaces it with a Cargo workspace: - srdwm-core: platform-independent window/workspace/monitor state, a real master-stack tiling layout, and SmartPlacement grid/cascade/ snap-to-edge placement - fixing several bugs in the C++ version (hardcoded 2-column grid, cascade that never cascaded, snap-to-edge that always returned a fixed rect). 35 unit tests. - srdwm-config: the srd Lua API via mlua, implementing the surface docs/DEFAULTS.md always documented but the C++ engine never actually built (srd.window.close()/focus(direction), srd.workspace.next(), real keybinding closures, require("srd") support). 10 unit tests. - srdwm-x11: a real reparenting WM with a drawn title bar (buttons, drag, resize), verified live under Xephyr - frame placement and client offset match srdwm-core's computed geometry exactly, and the decoration renders correctly on screen. - srdwm-wayland: a from-scratch smithay compositor (the C++ version had nothing working to port from) - runs via the winit backend, tracks xdg-shell toplevels through the same WindowManager and hit-testing code X11 uses, verified to start/render/run without crashing. Decorations are solid-color (no text yet); see docs/IMPLEMENTATION_STATUS.md for exact scope. - srdwm-windows / srdwm-macos: structured, cfg-gated designs informed by komorebi/glazewm and yabai/AeroSpace respectively (see docs/PRIOR_ART.md), honestly marked as unbuilt/unverified since this sandbox has no Windows or macOS target.