diff options
Diffstat (limited to 'crates/core/src/manager/mod.rs')
| -rw-r--r-- | crates/core/src/manager/mod.rs | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/crates/core/src/manager/mod.rs b/crates/core/src/manager/mod.rs index a5cde36..c82bced 100644 --- a/crates/core/src/manager/mod.rs +++ b/crates/core/src/manager/mod.rs @@ -80,6 +80,12 @@ pub struct WindowManager { /// ever learn) to a specific window. See `input_pin.rs`'s own doc /// comment. pin_input_requests: Vec<(i32, Option<WindowId>)>, + /// Same cross-boundary-request pattern, for fake (fully virtual, no + /// real hardware) monitors - see `fake_monitor.rs`'s own doc comment + /// and `crates/wayland/src/udev/virtual_heads.rs`'s module doc + /// comment for the full design. + create_fake_monitor_requests: Vec<(String, u32, u32)>, + remove_fake_monitor_requests: Vec<String>, /// Same cross-boundary-request pattern as `output_position_requests` /// just above, for enable/disable - see `request_output_enabled`'s /// own doc comment for why this is keyed by name, not `MonitorId`. @@ -170,6 +176,19 @@ pub struct WindowManager { layouts: HashMap<String, Box<dyn Layout>>, pub tiling: TilingConfig, pub placement: PlacementConfig, + /// Feeds `SmartPlacement::place`'s own `cascade_step` - advances on + /// every real cascade/grid placement, session-long, never reset by a + /// window closing. See `SmartPlacement::cascade`'s own doc comment + /// for the reported "every window opens in the same spot" bug this + /// exists to fix. A `Cell`, not a plain field: `add_window`'s own + /// `target_monitor` is a `&Monitor` borrowed from `self.monitors` and + /// stays alive across the same call that needs to bump this counter, + /// so a plain `&mut self` write there would conflict with that live + /// immutable borrow - interior mutability sidesteps it without + /// restructuring the borrow, the same reasoning any of this + /// compositor's other `Rc<RefCell<...>>`-style shared-mutation points + /// already accept. + next_cascade_step: std::cell::Cell<u32>, /// Whether geometry changes made via `toggle_maximize`/`toggle_fullscreen` /// should be animated. Read from `general.animations`; a backend's open /// animation is gated on this too, since core has no notion of "open". @@ -410,6 +429,8 @@ impl WindowManager { monitors: Vec::new(), output_position_requests: Vec::new(), pin_input_requests: Vec::new(), + create_fake_monitor_requests: Vec::new(), + remove_fake_monitor_requests: Vec::new(), output_enable_requests: Vec::new(), disabled_monitors: HashMap::new(), monitor_splits: HashMap::new(), @@ -460,6 +481,7 @@ impl WindowManager { layouts, tiling: TilingConfig::default(), placement: PlacementConfig::default(), + next_cascade_step: std::cell::Cell::new(0), animations_enabled: true, animation_duration_ms: 200, shadows_enabled: true, @@ -510,6 +532,7 @@ impl WindowManager { mod capture; mod dragresize; +mod fake_monitor; mod focus; mod hittest; mod input_pin; |