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2026-01-14Make every passage long enough to be worth timing, and credit all of themsrdusr1-28/+165
The dataset's median passage was 69 characters, about twelve words, which is over in twelve seconds at an ordinary speed. Some packs were worse: shell had a median of 46 and a shortest entry of 17. That is the reason packs felt small. It was not the number of entries, which was 15 to 37 per pack, but the length of each one. Multiplayer had already hit this and worked around it: load_race_texts filters to 120 characters or more. That filter left only 61 of 350 passages eligible, 38 of them from two packs, so races repeated constantly and four packs could never come up at all. Both halves are fixed. Content: 104 longer passages added across every pack. The command packs get whole pipelines rather than single flags, which is how the tools are actually used and what the explanations were always for. Prose packs get passages that run 150 to 320 characters. Selection: a floor of 120 characters. Prose packs draw from their long entries where a pack holds at least five, so no pack is reduced to the same few passages. The command packs chain consecutive entries into one drill, which is the natural shape for them, and the explanations are collected so each line is still described. Measured over 400 draws per pack, every category now runs a median of 146 to 218 characters with a shortest draw of 120. The race pool went from 61 of 350 to 130 of 454. Attribution: 24 passages had none and displayed nothing at all under the text. They now say Unknown, which is the honest answer for a fact written for the pack, and the pangram is credited as one. The results and typing screens both fall back to Unknown rather than rendering an empty line, and the pack name is shown beside the source. Multiplayer results, three fixes: - PB never appeared. A race has no mode of its own, so modeKey was undefined, so recordResult never ran. Races share one key, because the passage is whatever the server dealt and a per-passage best would never be beaten. - Play Again started a solo test. A race carries standings and a solo run does not, so the results screen can tell them apart and now queues for another race. The end screen's own cleanup leaves the old room first. - CONSISTENCY was the longest label on the screen and made the accuracy column wider than the WPM column opposite it. It reads CON. RaceText carries the pack name so the results can show it for a race the same way single player does. 24 Rust tests and 3 browser tests pass.
2025-12-06Fix content packs, seed the leaderboard, and add the missing site furnituresrdusr1-0/+30
Naming - "Typing Test" removed from the browser tab, the crate description and the READMEs. The scope outgrew it: solo practice, live races, code drills and adaptive weak-key training. Content - Movies was prose *about* film, not film quotes - the same mistake the programming pack had. Replaced with 28 attributed lines. New anime pack, 28 lines across 24 series. - This follows the model TypeRacer states outright ("type quotes from popular music, songs, anime, comic books and more"): short excerpts attributed to the work they came from. The scalable half of their approach is user submission with moderation, which is a feature this does not have yet. Leaderboard - An empty board tells a new player nobody is here. Bots now race the eight fixed-length leaderboard modes, seeded with a fortnight of backdated results on first run and one new result every 90 seconds after. - They are ordinary users carrying is_bot, returned by the same query and labelled "bot" in the UI. Seeding a board is reasonable; passing synthetic scores off as human results is not, so the flag travels with the row. - Seeding is checked per mode. A single result from the live ticker used to satisfy an "any bot results" guard and leave every other mode empty forever. Stats - The per-key accuracy data Practice mode is built on was computed, used to generate text, and never shown. The screen now ranks your weakest keys with the error rate and pause length behind each one. - Added recent form against your lifetime average, best accuracy, and tests this week. Multiplayer standings - Now place, racer, WPM, accuracy and time, with column labels - the columns TypeRacer and 10FastFingers both show. Site furniture - Share (Web Share where available, clipboard otherwise - no third-party button, no tracking script), a GitHub link, and a real privacy page written from what the code actually stores rather than from a template. Button hierarchy - Everything was an outlined box of roughly equal weight, so a screen's one real action, a settings toggle and a filter chip looked alike. Three tiers now: primary (filled, one per screen), default (outlined), quiet (toggles and filters, bordered only when hovered or active).