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path: root/crates/x11/src/platform/actions.rs
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2026-01-28Redesign the titlebar right-click menu: real separators/headers, live ↵srdusr1-1/+1
customization Reported live: "looks very ugly currently and some of it doesn't make sense." Both were real. Every row, including a bare divider, took one full TITLEBAR_HEIGHT slot, so a separator was a 1px hairline in the middle of 32px of empty space; "Move to Workspace" faked a section caption by embedding box-drawing characters directly in an ordinary item's label, which rendered - and behaved, until the click-dispatch site's own special case - exactly like a clickable row that did nothing. Separately, "Floating" was always offered even though Window::floating only affects the "tiling" layout: toggling it under this project's own default "dynamic" layout visibly changes nothing, reading as a broken control rather than an inapplicable one. ContextMenu (crates/core/src/context_menu.rs) gained real Separator (9px) and Header (22px, non-interactive, dimmed) row kinds with their own small heights, replacing the label-hack outright. Both backends' rendering now sum each row's own real height instead of assuming one uniform value, so hit-testing and pixels can't disagree about where a row is. Floating is omitted entirely outside the tiling layout. New, in direct response to "allow customizing from there as well": a Customize section with live Button Style / Button Side toggles. Each flips the matching ThemeConfig field and immediately redraws every open window's titlebar - not routed through srd set's own path, which is scoped to windows created after the call for lack of a redraw hook it can reach; a menu action that didn't visibly change the titlebar you clicked would be its own "doesn't make sense" bug. Full workspace build/test/clippy clean (242 core tests, +8; 152 wayland, net-even after rewriting the old label-hack tests).
2024-07-31Split crates/x11/src/lib.rs (925 lines) into platform/srdusr1-0/+49
Pure reorganization, no behavior change - verified by diffing the function-name and struct/trait-name sets before/after (both identical) plus a full cargo test pass. lib.rs is now a thin shim (mod declaration + pub use), same pattern crates/config used, since a crate root can't itself become a directory. platform/mod.rs keeps the atom table, Frame/X11Platform's struct definitions, the small free-function helpers (err, modmask_for_keycode_in_mod_slots, rgb_to_pixel), and the ClonedForRender trait+impl. The rest splits by concern: - connect.rs: connect, keymap/modifier helpers, grab_keybindings. - window.rs: manage_new_window and the other per-client lifecycle methods (window_title/class, supports_wm_delete, unmanage, frame_for). - events.rs: handle_event, the X11 event-dispatch loop. - actions.rs: raise_and_focus/request_close/sync_geometry/ redraw_all_decorations. - trait_impl.rs: `impl Platform for X11Platform` - named to avoid clippy's module_inception lint, since the containing directory is already named `platform`. - tests.rs: unsplit, same reasoning as every other split this pass. A handful of X11Platform methods (frame_for, manage_new_window, unmanage, raise_and_focus, request_close, sync_geometry, keycode_to_keysym, modifiers_from_state, handle_event) went from private to pub(super): called across what are now sibling submodules, which Rust's privacy model doesn't let see each other's private items.