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customization
Reported live: "looks very ugly currently and some of it doesn't make
sense." Both were real. Every row, including a bare divider, took one
full TITLEBAR_HEIGHT slot, so a separator was a 1px hairline in the
middle of 32px of empty space; "Move to Workspace" faked a section
caption by embedding box-drawing characters directly in an ordinary
item's label, which rendered - and behaved, until the click-dispatch
site's own special case - exactly like a clickable row that did
nothing. Separately, "Floating" was always offered even though
Window::floating only affects the "tiling" layout: toggling it under
this project's own default "dynamic" layout visibly changes nothing,
reading as a broken control rather than an inapplicable one.
ContextMenu (crates/core/src/context_menu.rs) gained real Separator
(9px) and Header (22px, non-interactive, dimmed) row kinds with their
own small heights, replacing the label-hack outright. Both backends'
rendering now sum each row's own real height instead of assuming one
uniform value, so hit-testing and pixels can't disagree about where a
row is. Floating is omitted entirely outside the tiling layout.
New, in direct response to "allow customizing from there as well": a
Customize section with live Button Style / Button Side toggles. Each
flips the matching ThemeConfig field and immediately redraws every open
window's titlebar - not routed through srd set's own path, which is
scoped to windows created after the call for lack of a redraw hook it
can reach; a menu action that didn't visibly change the titlebar you
clicked would be its own "doesn't make sense" bug.
Full workspace build/test/clippy clean (242 core tests, +8; 152
wayland, net-even after rewriting the old label-hack tests).
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Pure reorganization, no behavior change - verified by diffing the
function-name and struct/trait-name sets before/after (both identical)
plus a full cargo test pass. lib.rs is now a thin shim (mod
declaration + pub use), same pattern crates/config used, since a crate
root can't itself become a directory. platform/mod.rs keeps the atom
table, Frame/X11Platform's struct definitions, the small free-function
helpers (err, modmask_for_keycode_in_mod_slots, rgb_to_pixel), and the
ClonedForRender trait+impl. The rest splits by concern:
- connect.rs: connect, keymap/modifier helpers, grab_keybindings.
- window.rs: manage_new_window and the other per-client lifecycle
methods (window_title/class, supports_wm_delete, unmanage,
frame_for).
- events.rs: handle_event, the X11 event-dispatch loop.
- actions.rs: raise_and_focus/request_close/sync_geometry/
redraw_all_decorations.
- trait_impl.rs: `impl Platform for X11Platform` - named to avoid
clippy's module_inception lint, since the containing directory is
already named `platform`.
- tests.rs: unsplit, same reasoning as every other split this pass.
A handful of X11Platform methods (frame_for, manage_new_window,
unmanage, raise_and_focus, request_close, sync_geometry,
keycode_to_keysym, modifiers_from_state, handle_event) went from
private to pub(super): called across what are now sibling submodules,
which Rust's privacy model doesn't let see each other's private items.
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