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path: root/crates/wayland/src/window_memory.rs
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2026-07-20Fix the nested guard: it answered wrong for a real session, and missed a casesrdusr1-0/+12
The guard added earlier tonight asked "is WAYLAND_DISPLAY or DISPLAY set". Both Wayland backends call set_var("WAYLAND_DISPLAY", ...) on themselves the moment they bind their own socket, so after startup that question answers "yes" for a real udev session too. Every publish on the config-reload path runs after that point, which means a live session that reloaded its config would have stopped publishing its own GTK settings - the exact opposite of what the guard is for. It also treated srdwm-x as nested, because an X11 session naturally has DISPLAY set, even though srdwm is that display's window manager and not a client of anything. Nestedness is now read once, at startup, before any backend is up, and only the Wayland backend can be nested. A test pins the second half. The same reasoning applies to window_memory::save_all, which had no guard at all: a nested instance shares HOME with the session it runs inside, so dragging a test window would overwrite where that application opens in the real session - a 1280x800 test window's position applied to a 3840x1080 desktop. Loading stays unconditional and deliberate: honouring what a real session remembered is right, writing back over it is not. That side reads srdwm_wayland::running_nested, recorded by connect at the moment it picks the winit backend, since the environment can no longer be asked afterward. Verified: a nested run with a scratch config left both the stylesheet and window-memory.json untouched (md5 before and after, and no test window's app-id in the store).
2026-07-06Drop placeholder-sized window-memory entries at loadsrdusr1-1/+67
An earlier cleanup deleted five of them from window-memory.json by hand and they came back within minutes. The reason is that a running compositor holds the whole table in memory and save_all writes all of it back on the next window close, so a hand-edited file cannot survive a running session. Filtering on load is the only point where the fix sticks. remove_window already refuses to record a size the client never chose, so nothing new is captured this way; this clears what was written before that landed. Those entries are self-perpetuating - a remembered size makes the next launch non-provisional, which forces the client to that size rather than asking it to pick, which writes the same value back on close - so an affected app can never escape on its own. A window genuinely sized exactly 800x632 loses its remembered size once and gets it back at the next real resize or close. Two tests cover the exact match and that sharing only one dimension is not enough. 531 tests pass, clippy clean.
2025-09-10Wayland backend: desktop icons v2, menu rebuild, layer-shell/scale fixes,srdusr1-0/+124
XWayland stability, GPU rendering, and multi-cursor Phase 2 The bulk of a multi-session shift's real work landed in crates/wayland. Full root-cause/verification narrative for every item below lives in docs/TODO.md (each has its own dated entry); this is the summary: Desktop shell: - Real desktop icons v2 (state/desktop_icons.rs, desktop_icons.rs): fixed origin-baked-before-the-bar-connects, fixed-icon sort order, and a proper Rename/Delete-to-Trash menu (window_memory.rs backs the rename-persistence side). Rubber-band marquee multi-select. - icon_theme.rs: real freedesktop icon-theme lookup (inherits chain, hicolor fallback) rendering actual theme SVGs via resvg/tiny-skia, replacing the hand-drawn placeholder glyphs. - Context/desktop menus (decoration.rs, desktop_menu.rs, state/menu.rs) rebuilt to match the project's own AGS panel styling: rounded floating panel, tinted-fill row highlight, real separators, a much fuller titlebar window-menu action set. Layer-shell / multi-monitor: - Layer-shell hit-testing and render positioning (input/pointer.rs, udev/render.rs's element placement) now correctly convert LayerMap's logical geometry into physical pixels on a fractionally-scaled output - root cause of a bottom-anchored dock being unclickable and unpainted while a top-anchored bar on the same output worked. udev/outputs.rs's relayout_outputs gained the same physical/logical split for cross-output positioning, now backed by a real unit test (next_logical_x) built from the original measured incident numbers. - state/geometry.rs: a window's border/decoration no longer briefly clips when moved between differently-scaled monitors mid-drag. XWayland / stability: - xwayland.rs, udev/session.rs, udev/platform.rs: fixed a 100%- reproducible cold-start XKEYBOARD crash-loop (XWayland's own stdin inherited a real, already-owned VT; env passthrough and idle-callback spawn timing were both real, independent gaps) that had silently taken down all X11-app support and the global-menu registrar every session. - state/toplevel.rs, state/lifecycle.rs: XWayland dialog detection via WM_TRANSIENT_FOR, not just a native xdg_toplevel parent. Rendering: - udev/render.rs, decoration.rs: real GPU (GBM+EGL+DrmCompositor) window-content and cursor rendering on the udev backend, falling back to the untouched Pixman path automatically on any init failure. - decoration/tests.rs, state/mod.rs: rounded-corner/border fixes for interactive resize lag and cross-monitor moves. Multi-cursor Phase 2 (virtual_pointer.rs, new; state/mod.rs, udev/ platform.rs, winit/nested_platform.rs): pins a zwlr_virtual_pointer_ unstable_v1 object to a specific window, bypassing the shared seat/ focus/pointer_pos path entirely via hand-rolled wl_pointer.enter/motion/ button/frame/leave against every WlPointer the target client has bound (PointerHandle::client_pointers). Lets an agent operate one window while a human uses another, genuinely simultaneously, with zero client cooperation and no second wl_seat (confirmed a dead end: real clients only ever bind the first seat advertised). Full workspace build/test/clippy clean.