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| author | srdusr <[email protected]> | 2025-09-10 11:24:00 +0200 |
|---|---|---|
| committer | srdusr <[email protected]> | 2025-09-10 11:24:00 +0200 |
| commit | 5ee627928d0cb017e59d796c71793c35d5b65d33 (patch) | |
| tree | 3285a7df82a04b178fb41fae220d60fe1dd38bd7 /crates/wayland/src/window_memory.rs | |
| parent | 4a55182ce17fd4474f8be1e8819a41b7ccd11045 (diff) | |
| download | srdwm-5ee627928d0cb017e59d796c71793c35d5b65d33.tar.gz srdwm-5ee627928d0cb017e59d796c71793c35d5b65d33.zip | |
Wayland backend: desktop icons v2, menu rebuild, layer-shell/scale fixes,
XWayland stability, GPU rendering, and multi-cursor Phase 2
The bulk of a multi-session shift's real work landed in crates/wayland.
Full root-cause/verification narrative for every item below lives in
docs/TODO.md (each has its own dated entry); this is the summary:
Desktop shell:
- Real desktop icons v2 (state/desktop_icons.rs, desktop_icons.rs):
fixed origin-baked-before-the-bar-connects, fixed-icon sort order, and
a proper Rename/Delete-to-Trash menu (window_memory.rs backs the
rename-persistence side). Rubber-band marquee multi-select.
- icon_theme.rs: real freedesktop icon-theme lookup (inherits chain,
hicolor fallback) rendering actual theme SVGs via resvg/tiny-skia,
replacing the hand-drawn placeholder glyphs.
- Context/desktop menus (decoration.rs, desktop_menu.rs, state/menu.rs)
rebuilt to match the project's own AGS panel styling: rounded floating
panel, tinted-fill row highlight, real separators, a much fuller
titlebar window-menu action set.
Layer-shell / multi-monitor:
- Layer-shell hit-testing and render positioning (input/pointer.rs,
udev/render.rs's element placement) now correctly convert LayerMap's
logical geometry into physical pixels on a fractionally-scaled output
- root cause of a bottom-anchored dock being unclickable and
unpainted while a top-anchored bar on the same output worked.
udev/outputs.rs's relayout_outputs gained the same physical/logical
split for cross-output positioning, now backed by a real unit test
(next_logical_x) built from the original measured incident numbers.
- state/geometry.rs: a window's border/decoration no longer briefly
clips when moved between differently-scaled monitors mid-drag.
XWayland / stability:
- xwayland.rs, udev/session.rs, udev/platform.rs: fixed a 100%-
reproducible cold-start XKEYBOARD crash-loop (XWayland's own stdin
inherited a real, already-owned VT; env passthrough and idle-callback
spawn timing were both real, independent gaps) that had silently taken
down all X11-app support and the global-menu registrar every session.
- state/toplevel.rs, state/lifecycle.rs: XWayland dialog detection via
WM_TRANSIENT_FOR, not just a native xdg_toplevel parent.
Rendering:
- udev/render.rs, decoration.rs: real GPU (GBM+EGL+DrmCompositor)
window-content and cursor rendering on the udev backend, falling back
to the untouched Pixman path automatically on any init failure.
- decoration/tests.rs, state/mod.rs: rounded-corner/border fixes for
interactive resize lag and cross-monitor moves.
Multi-cursor Phase 2 (virtual_pointer.rs, new; state/mod.rs, udev/
platform.rs, winit/nested_platform.rs): pins a zwlr_virtual_pointer_
unstable_v1 object to a specific window, bypassing the shared seat/
focus/pointer_pos path entirely via hand-rolled wl_pointer.enter/motion/
button/frame/leave against every WlPointer the target client has bound
(PointerHandle::client_pointers). Lets an agent operate one window while
a human uses another, genuinely simultaneously, with zero client
cooperation and no second wl_seat (confirmed a dead end: real clients
only ever bind the first seat advertised).
Full workspace build/test/clippy clean.
Diffstat (limited to 'crates/wayland/src/window_memory.rs')
| -rw-r--r-- | crates/wayland/src/window_memory.rs | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/crates/wayland/src/window_memory.rs b/crates/wayland/src/window_memory.rs new file mode 100644 index 0000000..a92c57c --- /dev/null +++ b/crates/wayland/src/window_memory.rs @@ -0,0 +1,124 @@ +//! Persists `WindowManager::remembered_geometry` (per-`app_id` last +//! floating position+size) across a restart - see that field's own doc +//! comment in `srdwm_core` for what it is and why it's read at window-map +//! time. Same load/save-at-the-platform-layer split, same JSON-file-under- +//! `$XDG_STATE_HOME/srd` shape, and same atomic tmp-then-rename write this +//! project already established twice (`monitor_layout.rs`, `desktop_icons_ +//! state.rs`) for exactly this kind of small, rarely-written, must-survive- +//! a-crash state - deliberately not sharing code with either, matching +//! this codebase's own "a few duplicated lines beats a shared abstraction +//! for three near-identical small stores" precedent. + +use std::collections::HashMap; +use std::path::PathBuf; + +use serde::{Deserialize, Serialize}; + +#[derive(Serialize, Deserialize, Clone, Copy, Debug, PartialEq)] +pub(crate) struct PersistedGeometry { + pub(crate) x: i32, + pub(crate) y: i32, + pub(crate) width: u32, + pub(crate) height: u32, +} + +#[derive(Serialize, Deserialize, Default)] +struct PersistedWindowMemory { + /// Keyed by `app_id` - the same identifier `remembered_geometry` + /// itself is keyed by, and the one thing guaranteed stable across a + /// restart that a per-session `WindowId` is not. + apps: HashMap<String, PersistedGeometry>, +} + +fn state_dir() -> PathBuf { + if let Ok(p) = std::env::var("SRDWM_STATE_PATH") { + return PathBuf::from(p); + } + if let Ok(xdg) = std::env::var("XDG_STATE_HOME") { + return PathBuf::from(xdg).join("srd"); + } + if let Ok(home) = std::env::var("HOME") { + return PathBuf::from(home).join(".local/state/srd"); + } + PathBuf::from("state/srd") +} + +fn memory_path() -> PathBuf { + state_dir().join("window-memory.json") +} + +/// Every remembered app's geometry, by `app_id`. Empty (not an error) if +/// the file doesn't exist yet or is present but unreadable/corrupt - a +/// bad state file degrades to "nothing remembered yet", not a startup +/// failure. +pub(crate) fn load() -> HashMap<String, PersistedGeometry> { + let path = memory_path(); + let Ok(bytes) = std::fs::read(&path) else { return HashMap::new() }; + match serde_json::from_slice::<PersistedWindowMemory>(&bytes) { + Ok(memory) => memory.apps, + Err(e) => { + log::warn!("window_memory: couldn't parse {path:?} ({e}); starting with nothing remembered"); + HashMap::new() + } + } +} + +/// Overwrites the whole persisted table from `entries` - called after +/// every drag/resize-end (see `input/pointer.rs`'s call site), which are +/// rare, real user actions, not a per-frame event, so writing the whole +/// small file each time costs nothing and needs no separate dirty-tracking +/// story (the same reasoning `monitor_layout::save_output` and `desktop_ +/// icons_state`'s own saver already settled on for the identical shape of +/// problem). +pub(crate) fn save_all<'a>(entries: impl Iterator<Item = (&'a str, (i32, i32, u32, u32))>) { + let apps: HashMap<String, PersistedGeometry> = + entries.map(|(app_id, (x, y, width, height))| (app_id.to_string(), PersistedGeometry { x, y, width, height })).collect(); + let memory = PersistedWindowMemory { apps }; + let dir = state_dir(); + if let Err(e) = std::fs::create_dir_all(&dir) { + log::warn!("window_memory: couldn't create {dir:?} ({e}); this session's window positions/sizes won't survive a restart"); + return; + } + let Ok(bytes) = serde_json::to_vec_pretty(&memory) else { return }; + let path = memory_path(); + let tmp = path.with_extension("json.tmp"); + if let Err(e) = std::fs::write(&tmp, &bytes) { + log::warn!("window_memory: couldn't write {tmp:?} ({e}); this session's window positions/sizes won't survive a restart"); + return; + } + if let Err(e) = std::fs::rename(&tmp, &path) { + log::warn!("window_memory: couldn't rename {tmp:?} to {path:?} ({e}); this session's window positions/sizes won't survive a restart"); + } +} + +#[cfg(test)] +mod tests { + use super::*; + + // Only the pure JSON round-trip is exercised here - `state_dir()`/ + // `load()`/`save_all()` all touch real environment variables and the + // filesystem, which parallel `cargo test` execution can't safely share + // - same reasoning `monitor_layout.rs`'s own tests give for staying + // off real env vars. + #[test] + fn a_persisted_table_survives_a_json_round_trip() { + let mut apps = HashMap::new(); + apps.insert("alacritty".to_string(), PersistedGeometry { x: 100, y: 100, width: 800, height: 600 }); + apps.insert("firefox".to_string(), PersistedGeometry { x: -500, y: 0, width: 1280, height: 900 }); + let memory = PersistedWindowMemory { apps }; + let bytes = serde_json::to_vec(&memory).unwrap(); + let parsed: PersistedWindowMemory = serde_json::from_slice(&bytes).unwrap(); + assert_eq!(parsed.apps.get("alacritty"), Some(&PersistedGeometry { x: 100, y: 100, width: 800, height: 600 })); + assert_eq!(parsed.apps.get("firefox"), Some(&PersistedGeometry { x: -500, y: 0, width: 1280, height: 900 })); + } + + #[test] + fn corrupt_json_falls_back_to_an_empty_table_not_an_error() { + let result = serde_json::from_slice::<PersistedWindowMemory>(b"not valid json"); + assert!(result.is_err(), "sanity: this fixture must actually fail to parse"); + // `load()` itself can't be called here (touches the real + // filesystem/env) - this locks in the *shape* of the fallback + // `load()` relies on: a parse error, not a panic, is what lets it + // degrade to `HashMap::new()` instead of taking the compositor down. + } +} |