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2025-10-03Make the secondary-cursor sprite opt-in and expire stale entriessrdusr1-3/+28
Live report: a second cursor appeared uninvited and unusably (frozen, uncontrollable) on screen. Multi-cursor Phase 1 rendered one sprite per physical libinput pointer device that had ever reported a position, with no way to turn it off and no expiry - so a phantom device (a real mouse's side-button/scroll cluster enumerating as its own HID path is a common case) that reports once and never moves again left a frozen ghost sprite with nothing to control or dismiss it. Adds general.multi_cursor (default false, live-settable via `srd set multi_cursor <bool>`) and keys secondary_cursors to (Point, Instant) so both the recording side (udev/session.rs) and the render side (udev/render.rs) drop any entry older than SECONDARY_CURSOR_TIMEOUT (1.5s). The "agent controls a window without interrupting the user" use case this report also raised was never gated on this flag - that's Multi-cursor Phase 2's pinned virtual-pointer delivery, which never shows a visible cursor at all.
2025-09-10Wayland backend: desktop icons v2, menu rebuild, layer-shell/scale fixes,srdusr1-0/+7
XWayland stability, GPU rendering, and multi-cursor Phase 2 The bulk of a multi-session shift's real work landed in crates/wayland. Full root-cause/verification narrative for every item below lives in docs/TODO.md (each has its own dated entry); this is the summary: Desktop shell: - Real desktop icons v2 (state/desktop_icons.rs, desktop_icons.rs): fixed origin-baked-before-the-bar-connects, fixed-icon sort order, and a proper Rename/Delete-to-Trash menu (window_memory.rs backs the rename-persistence side). Rubber-band marquee multi-select. - icon_theme.rs: real freedesktop icon-theme lookup (inherits chain, hicolor fallback) rendering actual theme SVGs via resvg/tiny-skia, replacing the hand-drawn placeholder glyphs. - Context/desktop menus (decoration.rs, desktop_menu.rs, state/menu.rs) rebuilt to match the project's own AGS panel styling: rounded floating panel, tinted-fill row highlight, real separators, a much fuller titlebar window-menu action set. Layer-shell / multi-monitor: - Layer-shell hit-testing and render positioning (input/pointer.rs, udev/render.rs's element placement) now correctly convert LayerMap's logical geometry into physical pixels on a fractionally-scaled output - root cause of a bottom-anchored dock being unclickable and unpainted while a top-anchored bar on the same output worked. udev/outputs.rs's relayout_outputs gained the same physical/logical split for cross-output positioning, now backed by a real unit test (next_logical_x) built from the original measured incident numbers. - state/geometry.rs: a window's border/decoration no longer briefly clips when moved between differently-scaled monitors mid-drag. XWayland / stability: - xwayland.rs, udev/session.rs, udev/platform.rs: fixed a 100%- reproducible cold-start XKEYBOARD crash-loop (XWayland's own stdin inherited a real, already-owned VT; env passthrough and idle-callback spawn timing were both real, independent gaps) that had silently taken down all X11-app support and the global-menu registrar every session. - state/toplevel.rs, state/lifecycle.rs: XWayland dialog detection via WM_TRANSIENT_FOR, not just a native xdg_toplevel parent. Rendering: - udev/render.rs, decoration.rs: real GPU (GBM+EGL+DrmCompositor) window-content and cursor rendering on the udev backend, falling back to the untouched Pixman path automatically on any init failure. - decoration/tests.rs, state/mod.rs: rounded-corner/border fixes for interactive resize lag and cross-monitor moves. Multi-cursor Phase 2 (virtual_pointer.rs, new; state/mod.rs, udev/ platform.rs, winit/nested_platform.rs): pins a zwlr_virtual_pointer_ unstable_v1 object to a specific window, bypassing the shared seat/ focus/pointer_pos path entirely via hand-rolled wl_pointer.enter/motion/ button/frame/leave against every WlPointer the target client has bound (PointerHandle::client_pointers). Lets an agent operate one window while a human uses another, genuinely simultaneously, with zero client cooperation and no second wl_seat (confirmed a dead end: real clients only ever bind the first seat advertised). Full workspace build/test/clippy clean.
2025-05-15Extend GPU rendering to every head, not just the firstsrdusr1-20/+20
Phase 2 of the GPU-rendering plan deliberately targeted a single head (GpuContext::output: Option<(crtc::Handle, GpuOutput)>) as a narrow proof that GBM+EGL+DrmCompositor rendering works at all on this hardware. DrmOutputManager already supports driving several crtcs at once - initialize_output is a per-crtc call on one shared manager, the same way anvil drives multiple outputs - so this was purely an unexercised restriction, not an architectural limit. GpuContext::output is now GpuContext::outputs: Vec<(crtc::Handle, GpuOutput)>, and udev/platform.rs calls initialize_output for every connected head in its own bring-up loop instead of only the first after that loop finishes. A head this fails for individually (already logged, not fatal) still just has no entry and falls back to the existing legacy Pixman path, unchanged from before. session.rs's VBlank handler and its VT-switch resume path (which excludes GPU-driven crtcs from the legacy set_crtc reassert loop, a different device fd that must never issue mode-set commands against a crtc DrmOutputManager already owns) both now look a crtc up in the Vec instead of comparing against a single stored one. render.rs's own render-loop lookup uses direct field access (gpu.outputs.iter_mut().find(...)) rather than an equivalent &mut self method: the borrow checker treats a method call as borrowing all of GpuContext, including gpu.renderer needed a few lines later for the same head, where direct field access lets it see the two borrows are disjoint. Still gated behind SRDWM_GPU=1 (unset by default) and untested on real multi-monitor hardware with the flag on - this machine has one display, so the actual multi-head path itself only gets exercised whenever it's set on hardware that has more than one.
2025-04-02Wire VT-switch pause/activate for the GPU render pathsrdusr1-2/+53
Phase 2 (0274273) deliberately shipped without VT-switch support for the GPU-driven head, documented as an explicit gap rather than a silent risk. Before testing it live, wire the real fix instead of finding out empirically - this already burned three real reboots getting the *legacy* VT-switch path right, and DrmOutputManager uses a genuinely different API surface (pause()/activate(), calling through to DrmDevice's own master-lock acquire/release) than the manual set_crtc+DPMS reassertion register_session_notifier already does for legacy heads. PauseSession now also calls DrmOutputManager::pause() when SRDWM_GPU=1 and a GPU context exists - a separate device/fd from the legacy Card, so purely additive. ActivateSession calls DrmOutputManager::activate (false), then deliberately does *not* also force a fresh render for that head specifically: DrmCompositor::render_frame always issues a full state commit (atomic or legacy, whichever this device negotiated - see DrmDevice::is_atomic()), not just a buffer swap, so the existing data.render_udev_frame() call at the end of this handler already reasserts mode-set and CRTC-active state together for the GPU head via render.rs's own GPU branch, the same way it always does. Also fixed a real conflict Phase 2 introduced: the existing legacy crtc-reassert loop (explicit set_crtc through the legacy Card/fd) used to run for every head unconditionally, including one now driven by the GPU path through a completely different DrmDeviceFd - two separate fds issuing mode-set commands against the same physical CRTC, exactly the kind of conflict that produced the worst VT-switch incidents (EBUSY loops) when it was really one fd racing itself. The GPU-owned crtc (if any) is now excluded from that loop.
2025-03-26Wire real GBM+EGL+DrmCompositor rendering for one head (GPU Phase 2)srdusr1-0/+45
Extends the SRDWM_GPU=1 opt-in path (Phase 1, fa0c7f1) from a capability probe into an actual, working GPU render pipeline for exactly one head, per the plan this was built from the plan file. gpu.rs: probe now goes all the way through EGLContext, GlesRenderer, DrmDevice (real DRM device, separate duped fd from the existing legacy Card), and DrmOutputManager construction, returning both a GpuContext and its DrmDeviceNotifier on success. GpuContext::initialize_output drives one crtc/mode/connector through DrmOutputManager, storing the resulting GpuOutput for the render loop to find. Confirmed while reading smithay's own source directly (not assumed): DrmDevice::new's disable_connectors parameter is not an atomic-vs- legacy switch - DrmDevice::create_internal tries atomic capability first and falls back to a Legacy internal variant automatically, exposed via DrmDevice::is_atomic(), logged here rather than assumed. platform.rs: probes at startup, calls initialize_output for the first head only (Phase 2's deliberate scope - see the plan), registers the DrmDeviceNotifier as its own calloop event source alongside (not replacing) the existing legacy DRM-fd registration. render.rs: render_udev_frame's per-head loop checks, before any of the existing Pixman-specific element-building logic runs, whether this head's crtc matches the GPU context's initialized output; if so, renders a plain clear color through render_frame/queue_frame and continues to the next head, completely bypassing the Pixman path for that head. Every other head, and this same head whenever the GPU context or its output is absent, is entirely unaffected. session.rs: register_gpu_drm_notifier handles DrmEvent::VBlank by calling frame_submitted() on the matching GpuOutput (required per queue_frame's own doc comment, or the swapchain runs out of buffers) and logs DrmEvent::Error without treating it as fatal. Deliberately out of scope for this phase (documented in the plan): window content/decorations/cursor on the GPU head (clear color only), multi-monitor GPU rendering (one head only), and VT-switch pause/ resume for the GPU head specifically (DrmOutputManager's own pause()/ activate() calls are a different API surface from the existing manual set_crtc+DPMS reassertion, and porting that pairing correctly needs its own isolated verification pass). SRDWM_GPU unset (the default) is unaffected: every step above only runs when it's set to "1", and every failure at any step falls back to the existing, untouched Pixman path with a logged reason, same fallback contract Phase 1 already established.
2025-03-06Fix total input death after VT switch back (libinput never resumed)srdusr1-3/+52
The kernel revokes every input device fd across a VT switch away. libinput has a documented pair of calls for this exact case, suspend()/resume() (libinput_suspend/libinput_resume), which reopen every device through the session once it is reactivated. This codebase never called either one, so after switching back to the compositor's VT, libinput's device list stayed pointed at fds the kernel had already revoked - reads on them don't error, they just silently stop producing events, forever. Rendering, DRM/KMS, and libseat's own session activation all recovered on their own, which is what made this look like a display bug rather than an input one; it took three real forced reboots today, with no visible input from keyboard or mouse for 30+ minutes after switching back to tty1 each time, to isolate it as this specific missing call. register_libinput now returns the Libinput context (a clone of the one already handed to LibinputInputBackend - it's a reference-counted handle, not a deep copy, and LibinputInputBackend only exposes an immutable accessor once it's moved into the calloop event source). register_session_notifier takes that handle and calls suspend() on PauseSession, resume() on ActivateSession.
2025-03-03Fix VT-switch DPMS blank-screen and CSD corner-crop staircase bugssrdusr1-0/+33
VT-switch resume: reasserting the CRTC's mode-setting state was never enough on its own - display power (DPMS) is separate KMS state, and nothing here ever touched it after a real switch-away-and-back. Page flips kept succeeding with zero errors logged for the rest of a real 30+ minute session while the panel itself simply stayed dark, which is what actually explains a user report of the screen and keyboard input never recovering after one VT switch. Sets DPMS-on unconditionally on every resume now, the same property zwlr_output_power_v1 already writes for an explicit client request. Corner rendering: both backends' side-strip crop (the fix that keeps a window's flat left/right border strips from poking a solid-coloured square through the top/bottom strip's own rounded curve) only ever activated for `w.decorated` windows. An undecorated/CSD window's crop depends on its *content* actually getting masked to match - the winit backend never checked that at all, so every CSD window with a nonzero border_width got the uncropped, "staircase" artifact unconditionally, confirmed live via a highlighted border colour and raw pixel sampling. Ported the udev backend's own `border_curve_is_safe` check (decorated OR content-will-be-masked) into winit, using the cheap "does this surface have subsurface children" test both content- masking code paths already gate success on, rather than duplicating either one's real (comparatively expensive) rendering work just to probe it. Full workspace build + clippy -D warnings + test suite (378 tests) green.
2025-02-17Merge branch 'main' into rust-rewritesrdusr1-0/+1
# Conflicts: # crates/config/src/engine/general.rs # crates/wayland/src/udev/drm.rs # crates/wayland/src/udev/mod.rs # crates/wayland/src/udev/render.rs # crates/wayland/src/winit/render.rs
2025-02-17Checkpoint: today's fixes before reconciling with the rust-rewrite worktreesrdusr1-0/+1
Fixes a live-reproduced VT-switch busy loop (failed page_flip retried with no backoff), shadow rendering bleeding onto occluding windows unclipped, and a winit-backend buffer-age correctness bug that left stale cross-window pixels on screen. Committing before merging in the much larger uncommitted rust-rewrite worktree, which independently touches several of the same files - this is the pre-merge baseline to diff against, not a claim that these are the final versions of these fixes.
2025-02-15Checkpoint: preserve all uncommitted rust-rewrite worktree worksrdusr1-5/+44
Safety commit before reconciling this worktree with main, which has diverged with its own separate fixes today. Nothing here is reviewed or curated yet - this exists purely so none of this work can be lost to a git operation, disk issue, or worktree cleanup while that reconciliation happens.
2024-12-24Accumulate wayland-crate additions: capture rendering, focus/Space sync, VT ↵srdusr1-0/+35
resume, plumbing Bundles the remaining wayland-crate changes built up here, touching both backends (udev and winit) and the shared input/rendering code: - udev/capture.rs: off-screen Pixman render of an arbitrary (not necessarily on-screen) workspace's window content to a PPM file -- what crates/core's capture-request queue drives, for a workspace switcher's thumbnail previews. wlr-screencopy structurally can't do this (it can only see what an output is presenting), which is why this exists as a separate render path rather than reusing it. - input::focus_window now also raises the window in smithay's own Space, not just core's stacking order - Space is what actually renders on top and what pointer hit-testing reads, so any focus path that skipped this (an IPC "focus" dispatch, concretely) left a window genuinely focused while still rendering, and receiving clicks, underneath whatever was already topmost. Both backends' poll loops now re-sync this after any IPC mutation. - udev/session.rs's VT-switch resume fix (drains a stale pending page flip before reasserting CRTCs) already has its own earlier, cleanly isolated commit - not duplicated here. - Assorted decoration/cursor/rounded-corners/output-management/ screencopy/XWayland changes and their cross-backend wiring. Coarser than the repo's usual one-purpose-per-commit convention, deliberately - see the core-crate sweep commit's own message for why.
2024-08-29Fix VT-switch resume getting stuck on a stale pending page flipsrdusr1-1/+24
A flip issued right before a VT switch away could still be undelivered when the session resumed - the kernel refuses a new page flip on a CRTC with one already outstanding, which showed up live as a black screen that never recovered across two switch attempts, with a rapid repeating "Device or resource busy" loop in the log. Drain and apply any pending DRM events before reasserting CRTCs and rendering again on resume, so a stale flip from before the switch can't collide with the fresh one.
2024-07-16Split crates/wayland/src/udev.rs (1643 lines) into udev/srdusr1-0/+197
Pure reorganization, no behavior change - verified by diffing the function-name and struct-name sets before/after (both identical) plus a full cargo test pass. Struct definitions (Card, DrmBuffer, UdevHead, UdevState) and their small impls stay in mod.rs, since default (crate- scoped) privacy there is visible to every descendant submodule without further changes. The rest splits by concern: - render.rs: the per-frame impl CompState block (render_udev_frame and the gamma/output-power methods) - still one ~520-line function, left intact rather than decomposed, given how much of its structure (the self.udev.as_mut() disjoint-borrow pattern threaded through it) is deliberate and already documented inline. - outputs.rs: hotplug reprobe/relayout (impl CompState). - platform.rs: UdevPlatform's struct/connect logic and its `impl Platform for UdevPlatform`, previously split apart in the flat file by ~250 lines of unrelated DRM/session code sitting between them. - drm.rs: mode/CRTC/framebuffer probing and setup. - session.rs: libseat/libinput/udev-monitor calloop registration and the libinput event handler. A few free functions and one struct (ConnectorProbe, bring_up_head, probe_connected, pick_crtc, the register_* functions) went from module-private to pub(crate): called across what are now sibling submodules, which - unlike a defining module's own descendants -- Rust's privacy model doesn't let see each other's private items. Matches this crate's existing pub(crate) convention rather than introducing pub(super), which crates/core's manager/ split used instead to match *that* crate's plain-private convention.