diff options
Diffstat (limited to 'legacy-cpp/src/layouts/tiling_layout.cc')
| -rw-r--r-- | legacy-cpp/src/layouts/tiling_layout.cc | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/legacy-cpp/src/layouts/tiling_layout.cc b/legacy-cpp/src/layouts/tiling_layout.cc deleted file mode 100644 index 440c95a..0000000 --- a/legacy-cpp/src/layouts/tiling_layout.cc +++ /dev/null @@ -1,38 +0,0 @@ -#include "tiling_layout.h" -#include <iostream> - -TilingLayout::TilingLayout() { - // Constructor implementation -} - -TilingLayout::~TilingLayout() { - // Destructor implementation -} - -void TilingLayout::arrange_windows(const std::vector<SRDWindow*>& windows, const Monitor& monitor) { - std::cout << "TilingLayout::arrange_windows called for monitor:" << std::endl; - std::cout << " Position: (" << monitor.x << ", " << monitor.y << "), Dimensions: (" << monitor.width << ", " << monitor.height << ")" << std::endl; - std::cout << " Number of windows: " << windows.size() << std::endl; - - // Basic placeholder tiling logic (e.g., splitting the screen vertically) - if (!windows.empty()) { - int window_width = monitor.width / windows.size(); - int current_x = monitor.x; - - for (size_t i = 0; i < windows.size(); ++i) { - SRDWindow* window = windows[i]; - // In a real implementation, you would calculate the desired - // position and size for the window based on the tiling algorithm - // and then call a method on the window object (which would - // internally use the platform backend) to apply these changes. - std::cout << " SRDWindow " << window->getId() << ": Placeholder position (" << current_x << ", " << monitor.y << "), size (" << window_width << ", " << monitor.height << ")" << std::endl; - - // Update the window's properties in the SRDWindow object - window->setPosition(current_x, monitor.y); - window->setDimensions(current_x, monitor.y, window_width, monitor.height); - - - current_x += window_width; - } - } -} |