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-# srdwm (legacy C++ prototype)
-
-This directory holds the original C++ prototype of srdwm, preserved for reference
-during the Rust rewrite. It is no longer built or maintained - see the repository
-root for the active Rust implementation.
-
-Status when archived (see `docs/IMPLEMENTATION_STATUS.md` and the root
-`docs/PRIOR_ART.md` porting notes for detail):
-
-- X11 backend: partially functional (reparenting decorations, EWMH atoms, no
- drag/resize, hardcoded titlebar width, RandR monitor bug).
-- Windows backend: partially functional (DWM border color, global hooks, Win32
- window ops); no virtual desktop support.
-- Wayland backend: architecture only - wlroots object graph created but no
- listeners ever wired up, no windows are actually managed.
-- macOS backend: stub except Accessibility permission request and CGDisplay
- monitor enumeration.
-- Lua config (`lua_manager.cc`): functional for scalar config get/set; key
- bindings stored the combo string but not the actual Lua closure; several
- `srd.*` functions (`spawn`, `load`, `notify`) were logging-only placeholders.