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Diffstat (limited to 'crates/wayland/src/udev/render.rs')
| -rw-r--r-- | crates/wayland/src/udev/render.rs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/crates/wayland/src/udev/render.rs b/crates/wayland/src/udev/render.rs index 3a62292..bbabc40 100644 --- a/crates/wayland/src/udev/render.rs +++ b/crates/wayland/src/udev/render.rs @@ -154,6 +154,7 @@ impl CompState { // frame-callback loop below (after `udev` is no longer borrowed) // can notify only the windows that damage actually overlapped -- // see `windows_touched_by_damage`'s doc comment in elements.rs. + #[allow(clippy::type_complexity)] let mut presented: Vec<(Output, Point<i32, Logical>, Vec<Rectangle<i32, Physical>>)> = Vec::new(); for (index, output) in ready { let lock_surface = self.lock_surface_for(&output).cloned(); @@ -193,7 +194,7 @@ impl CompState { // pointer itself. See `color_filter::render_element` for // why an overlay rather than a true per-pixel shader. let color_filter = self.wm.borrow().color_filter; - let buf = self.color_filter_buffers.entry(output.name()).or_insert_with(SolidColorBuffer::default); + let buf = self.color_filter_buffers.entry(output.name()).or_default(); if let Some(elem) = crate::color_filter::render_element(buf, color_filter, hsize) { custom_elements.push(crate::elements::OverlayElement::Solid(elem)); } |