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-rw-r--r--crates/wayland/src/rounded_corners.rs8
1 files changed, 4 insertions, 4 deletions
diff --git a/crates/wayland/src/rounded_corners.rs b/crates/wayland/src/rounded_corners.rs
index 90f9afb..25fc199 100644
--- a/crates/wayland/src/rounded_corners.rs
+++ b/crates/wayland/src/rounded_corners.rs
@@ -26,7 +26,7 @@
//! subsurface tree through a shape mask is real additional work belonging
//! to a follow-up, not this pass. `elements::surface_content_elements`
//! (plain, unrounded, subsurface-aware) stays the fallback - see this
-//! module's own call site in `winit.rs`.
+//! module's own call site in `winit/render.rs`.
use smithay::backend::renderer::element::texture::TextureRenderElement;
use smithay::backend::renderer::element::Kind;
@@ -37,17 +37,17 @@ use smithay::backend::renderer::Renderer;
use smithay::reexports::wayland_server::protocol::wl_surface::WlSurface;
use smithay::utils::Point;
-// `winit.rs`'s `custom_elements` element type. `crate::elements::
+// `winit/render.rs`'s `custom_elements` element type. `crate::elements::
// OverlayElement<GlesRenderer>` already covers everything the render loop
// draws (cursor, decoration, borders, popups, plain content, layer-shell
// surfaces) but can't also carry `TextureShaderElement`: that type only
// implements `RenderElement<GlesRenderer>`, not the generic `RenderElement<R>`
// every `OverlayElement<R>` variant needs (`OverlayElement<PixmanRenderer>`,
-// used identically by `udev.rs`, would stop compiling the moment a
+// used identically by `udev`, would stop compiling the moment a
// GLES-only variant were added to the shared enum). Wrapping the whole
// existing enum as one variant here, concrete to `GlesRenderer` from the
// start (`<=GlesRenderer>`, not `<R>`), sidesteps that without touching
-// the shared type at all - `udev.rs` never sees this module.
+// the shared type at all - `udev` never sees this module.
smithay::backend::renderer::element::render_elements! {
pub(crate) WinitElement<=GlesRenderer>;
Base=crate::elements::OverlayElement<GlesRenderer>,