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-rw-r--r--crates/wayland/src/input/pointer.rs17
1 files changed, 9 insertions, 8 deletions
diff --git a/crates/wayland/src/input/pointer.rs b/crates/wayland/src/input/pointer.rs
index 2ecc15c..c6ed5ba 100644
--- a/crates/wayland/src/input/pointer.rs
+++ b/crates/wayland/src/input/pointer.rs
@@ -514,14 +514,15 @@ pub(crate) fn handle_pointer_button(state: &mut CompState, pos: Point<f64, Logic
if let Some(menu) = state.context_menu.take() {
if let Some(row) = menu.row_at(pos.x as i32, pos.y as i32) {
let (_, action) = menu.items[row];
- // A separator row occupies real space (`row_at` resolves a
- // click on it same as any other) but isn't a real action --
- // same "click does nothing, menu stays open" convention any
- // native menu's own divider follows, rather than either
- // running a no-op action or dismissing the whole menu on
- // what was very possibly a slightly-off click at a real
- // item just above/below it.
- if matches!(action, crate::context_menu::MenuAction::Separator) {
+ // A separator or section-header row occupies real space
+ // (`row_at` resolves a click on it same as any other) but
+ // isn't a real action - same "click does nothing, menu
+ // stays open" convention any native menu's own divider/
+ // caption follows, rather than either running a no-op
+ // action or dismissing the whole menu on what was very
+ // possibly a slightly-off click at a real item just
+ // above/below it.
+ if !action.is_interactive() {
state.context_menu = Some(menu);
return;
}