srdusr
aboutsummaryrefslogtreecommitdiffstats
path: root/crates/core/src
diff options
context:
space:
mode:
Diffstat (limited to 'crates/core/src')
-rw-r--r--crates/core/src/manager/dragresize.rs49
-rw-r--r--crates/core/src/manager/tests.rs53
2 files changed, 91 insertions, 11 deletions
diff --git a/crates/core/src/manager/dragresize.rs b/crates/core/src/manager/dragresize.rs
index b3132a5..912c267 100644
--- a/crates/core/src/manager/dragresize.rs
+++ b/crates/core/src/manager/dragresize.rs
@@ -43,8 +43,29 @@ impl WindowManager {
new_geom.y = new_geom.y.clamp(bounds.y, bounds.bottom() - 40);
}
+ // Live, every motion tick - not just once at `end_drag`, which
+ // used to be the only place this got corrected (see its own doc
+ // comment on why `w.monitor` goes stale at all). Between here and
+ // there, `state/geometry.rs::sync_geometry` - called on every one
+ // of these same motion ticks while a drag is active - reads this
+ // exact field to pick which monitor's `scale` converts the
+ // client's real physical size into the logical points `xdg_
+ // toplevel::configure` sends it. Two real monitors at genuinely
+ // different scales (confirmed live: `1.0` and `~0.84`), a window
+ // dragged from one onto the other kept computing every mid-drag
+ // configure against the *origin* monitor's scale for the drag's
+ // entire remaining duration - the client resizing itself to a
+ // logical size that doesn't match the physical footprint the
+ // border/decoration are actually drawing around it, only self-
+ // correcting the instant the button came up. Reported live as a
+ // dragged window "looking very messed up" on the other monitor.
+ let now_on = self.monitors.iter().find(|m| m.geometry.overlaps(&new_geom)).map(|m| m.id);
+
if let Some(w) = self.windows.get_mut(&drag.window) {
w.geometry = new_geom;
+ if let Some(now_on_id) = now_on {
+ w.monitor = now_on_id;
+ }
}
}
@@ -52,17 +73,13 @@ impl WindowManager {
/// near a monitor edge.
pub fn end_drag(&mut self) {
if let Some(drag) = self.drag.take() {
- // `w.monitor` only ever gets set at window creation (or by
- // `set_monitors`, reactively, on the *next* hotplug) - a drag
- // that crossed onto a different monitor leaves it stale
- // pointing at wherever the window *started*, same gap
- // `set_monitors`'s own doc comment already documents for the
- // hotplug-rehoming case. Corrected here, before computing the
- // snap zone below, not after - using the stale value there
- // would check the *wrong* monitor's snap zones (e.g. still
- // snapping against monitor 1's left edge for a window that's
- // now actually sitting near monitor 2's), the same bug this is
- // fixing for maximize/fullscreen one level up.
+ // `update_drag` above already keeps `w.monitor` live on every
+ // motion tick now, so this is normally just confirming what's
+ // already current - kept anyway as the final word before
+ // computing the snap zone below (a drag that starts and ends
+ // between two motion ticks, however unlikely, would otherwise
+ // check the *wrong* monitor's snap zones), the same bug this
+ // was originally fixing for maximize/fullscreen one level up.
if let Some(w) = self.windows.get(&drag.window) {
if let Some(now_on) = self.monitors.iter().find(|m| m.geometry.overlaps(&w.geometry)) {
let now_on_id = now_on.id;
@@ -95,8 +112,18 @@ impl WindowManager {
let Some(r) = &self.resize else { return };
let (dx, dy) = (x - r.start_x, y - r.start_y);
let new_geom = r.edge.apply_delta(r.orig, dx, dy, MIN_WINDOW_WIDTH, MIN_WINDOW_HEIGHT);
+ // Same live `w.monitor` correction as `update_drag`'s own doc
+ // comment explains - a resize can cross a monitor boundary at
+ // the edge being dragged just as easily as a drag can carry the
+ // whole window across one, and `sync_geometry`'s per-tick scale
+ // lookup doesn't care which kind of geometry change put the
+ // window there.
+ let now_on = self.monitors.iter().find(|m| m.geometry.overlaps(&new_geom)).map(|m| m.id);
if let Some(w) = self.windows.get_mut(&r.window) {
w.geometry = new_geom;
+ if let Some(now_on_id) = now_on {
+ w.monitor = now_on_id;
+ }
}
}
diff --git a/crates/core/src/manager/tests.rs b/crates/core/src/manager/tests.rs
index 88699de..4739278 100644
--- a/crates/core/src/manager/tests.rs
+++ b/crates/core/src/manager/tests.rs
@@ -123,6 +123,33 @@
}
#[test]
+ fn dragging_across_a_monitor_boundary_updates_monitor_live_not_just_at_end() {
+ // Reported live: a window dragged onto a second monitor with a
+ // different scale (confirmed live: 1.0 and ~0.84) "looks very
+ // messed up" - `state/geometry.rs::sync_geometry` reads `w.
+ // monitor` on every drag motion tick to pick which scale converts
+ // the client's physical size into the logical points `xdg_
+ // toplevel::configure` sends it, and `w.monitor` used to only get
+ // corrected once, at `end_drag`, leaving every mid-drag configure
+ // computed against the wrong monitor's scale for the drag's whole
+ // remaining duration.
+ let mut wm = WindowManager::new();
+ wm.set_monitors(two_monitors());
+ wm.set_layout(wm.current_workspace(), "tiling");
+ let a = wm.alloc_window_id();
+ let mut w = Window::new(a, "a");
+ w.geometry = Rect::new(1000, 100, 200, 150); // fully on monitor 0
+ wm.add_window(w);
+ wm.window_mut(a).unwrap().monitor = 0;
+ wm.start_drag(a, 1010, 110);
+ assert_eq!(wm.window(a).unwrap().monitor, 0);
+ // Dragged fully onto monitor 1 - checked immediately, before
+ // `end_drag` runs at all.
+ wm.update_drag(1600, 110);
+ assert_eq!(wm.window(a).unwrap().monitor, 1, "monitor must update live during the drag, not only once it ends");
+ }
+
+ #[test]
fn drag_ending_near_edge_snaps_to_half_screen() {
let mut wm = wm_with_monitor();
wm.set_layout(wm.current_workspace(), "tiling");
@@ -154,6 +181,32 @@
}
#[test]
+ fn resizing_across_a_monitor_boundary_updates_monitor_live() {
+ // Same fix as `dragging_across_a_monitor_boundary_updates_monitor_
+ // live_not_just_at_end`'s own doc comment - a resize can carry the
+ // edge being dragged onto a different monitor just as easily as a
+ // move can carry the whole window, and `update_resize` never
+ // corrected `w.monitor` at all before this fix, not even at the
+ // end.
+ let mut wm = WindowManager::new();
+ wm.set_monitors(two_monitors());
+ wm.set_layout(wm.current_workspace(), "tiling");
+ let a = wm.alloc_window_id();
+ let mut w = Window::new(a, "a");
+ w.geometry = Rect::new(1000, 100, 500, 150); // fully on monitor 0, right edge at 1500
+ wm.add_window(w);
+ wm.window_mut(a).unwrap().monitor = 0;
+ wm.start_resize(a, ResizeEdge::Left, 1050, 100);
+ // Drags the left edge from 1000 to 1290 (right edge anchored at
+ // 1500, final width 210 - comfortably above MIN_WINDOW_WIDTH),
+ // landing the whole window past the 1280 boundary on monitor 1.
+ wm.update_resize(1340, 100);
+ let g = wm.window(a).unwrap().geometry;
+ assert_eq!(g, Rect::new(1290, 100, 210, 150), "sanity: resize must actually have cleared the boundary");
+ assert_eq!(wm.window(a).unwrap().monitor, 1, "monitor must update live during the resize");
+ }
+
+ #[test]
fn ending_a_resize_remembers_the_new_size_for_the_apps_next_window() {
let mut wm = wm_with_monitor();
// Tiling layout, so `add_window` skips `SmartPlacement`'s grid/