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-rw-r--r--crates/core/src/manager/hittest.rs51
1 files changed, 51 insertions, 0 deletions
diff --git a/crates/core/src/manager/hittest.rs b/crates/core/src/manager/hittest.rs
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+//! Pointer hit-testing against a window's titlebar/border/content.
+//! Split out of the original single `manager.rs` - see `super` (`mod.rs`) for
+//! `WindowManager`'s field definitions; everything here is plain `impl WindowManager`
+//! methods, unchanged from before the split.
+
+use super::*;
+
+impl WindowManager {
+ // ---- Hit testing ------------------------------------------------------
+
+ /// Topmost window whose frame contains `(x, y)`, along with what part of
+ /// its titlebar/border was hit (button, drag area, resize edge).
+ pub fn hit_test(&self, x: i32, y: i32) -> Option<(WindowId, TitlebarHit)> {
+ for w in self.order.iter().rev().filter_map(|id| self.windows.get(id)) {
+ if w.minimized {
+ continue;
+ }
+ if let Some(hit) = ResizeEdge::hit_test(w.geometry, x, y, w.decorated, w.border_width, self.resize_margin) {
+ return Some((w.id, hit));
+ }
+ }
+ None
+ }
+
+ /// Topmost non-minimised window containing a point, ignoring
+ /// decorations. Used for modifier+drag, where the grab applies anywhere
+ /// in the window rather than only on the titlebar (`hit_test`).
+ pub fn window_at(&self, x: i32, y: i32) -> Option<WindowId> {
+ self.order
+ .iter()
+ .rev()
+ .filter_map(|id| self.windows.get(id))
+ .find(|w| !w.minimized && w.geometry.contains_point(x, y))
+ .map(|w| w.id)
+ }
+
+ /// The corner of `id` nearest a point, for modifier+right-drag resize:
+ /// grabbing the closest corner is what makes the gesture feel like it
+ /// pulls the edge you aimed at (matching Hyprland's `resizewindow`).
+ pub fn nearest_corner(&self, id: WindowId, x: i32, y: i32) -> ResizeEdge {
+ let Some(w) = self.windows.get(&id) else { return ResizeEdge::BottomRight };
+ let (cx, cy) = w.geometry.center();
+ match (x < cx, y < cy) {
+ (true, true) => ResizeEdge::TopLeft,
+ (false, true) => ResizeEdge::TopRight,
+ (true, false) => ResizeEdge::BottomLeft,
+ (false, false) => ResizeEdge::BottomRight,
+ }
+ }
+
+}