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-rw-r--r--crates/config/src/engine/mod.rs17
1 files changed, 17 insertions, 0 deletions
diff --git a/crates/config/src/engine/mod.rs b/crates/config/src/engine/mod.rs
index 8facd56..1dd3c35 100644
--- a/crates/config/src/engine/mod.rs
+++ b/crates/config/src/engine/mod.rs
@@ -35,6 +35,17 @@ struct SharedState {
/// `WindowManager` by `main.rs` and served over IPC as
/// `srd keybindings`.
key_descriptions: HashMap<String, String>,
+ /// Every key the *config* set via `srd.set`, as opposed to a seeded
+ /// default. Cleared and rebuilt on each load, so it always describes
+ /// the config currently in force.
+ ///
+ /// `values` alone cannot answer this: defaults are seeded into it
+ /// before any script runs, so every key looks set. The distinction
+ /// matters because a config file stating a value must be able to
+ /// override a live `srd set` when it is reloaded - otherwise a
+ /// setting changed at runtime can never be corrected from the config
+ /// again.
+ config_set_keys: std::collections::HashSet<String>,
/// Combos registered with `srd.bind_repeat`, which fire repeatedly while
/// held (Hyprland's `binde`). A subset of `key_bindings`.
repeat_keys: std::collections::HashSet<String>,
@@ -77,6 +88,7 @@ impl Engine {
values: default_config(),
key_bindings: HashMap::new(),
key_descriptions: HashMap::new(),
+ config_set_keys: std::collections::HashSet::new(),
repeat_keys: std::collections::HashSet::new(),
event_handlers: HashMap::new(),
config_dir: config_dir.into(),
@@ -195,6 +207,11 @@ impl Engine {
}
}
+ /// Keys the loaded config explicitly set - see `config_set_keys`.
+ pub fn config_set_keys(&self) -> Vec<String> {
+ self.state.borrow().config_set_keys.iter().cloned().collect()
+ }
+
pub fn bound_keys(&self) -> Vec<String> {
self.state.borrow().key_bindings.keys().cloned().collect()
}