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| author | srdusr <[email protected]> | 2024-04-02 00:58:00 +0200 |
|---|---|---|
| committer | srdusr <[email protected]> | 2024-04-02 00:58:00 +0200 |
| commit | 8110bb2773b6c841029a51eca7971f42a36f480c (patch) | |
| tree | b3b364a6c0231fe408229e94dc9e25ce4562ad02 /src/utils/logger.h | |
| parent | d1f856edc516047575cf46f12fad2b59006363c8 (diff) | |
| download | srdwm-8110bb2773b6c841029a51eca7971f42a36f480c.tar.gz srdwm-8110bb2773b6c841029a51eca7971f42a36f480c.zip | |
Rewrite srdwm in Rust: working X11 and Wayland backends, Lua config
The C++ prototype (moved to legacy-cpp/) was mostly a design skeleton:
X11 and Windows backends were partially real, Wayland created the
wlroots object graph but never wired a single event listener, macOS
was stub except monitor enumeration, and the Lua engine's srd.bind()
stored a key-combo string but never the actual closure. See
docs/PRIOR_ART.md for the full audit.
This replaces it with a Cargo workspace:
- srdwm-core: platform-independent window/workspace/monitor state,
a real master-stack tiling layout, and SmartPlacement grid/cascade/
snap-to-edge placement - fixing several bugs in the C++ version
(hardcoded 2-column grid, cascade that never cascaded, snap-to-edge
that always returned a fixed rect). 35 unit tests.
- srdwm-config: the srd Lua API via mlua, implementing the surface
docs/DEFAULTS.md always documented but the C++ engine never actually
built (srd.window.close()/focus(direction), srd.workspace.next(),
real keybinding closures, require("srd") support). 10 unit tests.
- srdwm-x11: a real reparenting WM with a drawn title bar (buttons,
drag, resize), verified live under Xephyr - frame placement and
client offset match srdwm-core's computed geometry exactly, and the
decoration renders correctly on screen.
- srdwm-wayland: a from-scratch smithay compositor (the C++ version
had nothing working to port from) - runs via the winit backend,
tracks xdg-shell toplevels through the same WindowManager and
hit-testing code X11 uses, verified to start/render/run without
crashing. Decorations are solid-color (no text yet); see
docs/IMPLEMENTATION_STATUS.md for exact scope.
- srdwm-windows / srdwm-macos: structured, cfg-gated designs informed
by komorebi/glazewm and yabai/AeroSpace respectively (see
docs/PRIOR_ART.md), honestly marked as unbuilt/unverified since this
sandbox has no Windows or macOS target.
Diffstat (limited to 'src/utils/logger.h')
| -rw-r--r-- | src/utils/logger.h | 92 |
1 files changed, 0 insertions, 92 deletions
diff --git a/src/utils/logger.h b/src/utils/logger.h deleted file mode 100644 index 2896c7e..0000000 --- a/src/utils/logger.h +++ /dev/null @@ -1,92 +0,0 @@ -#ifndef SRDWM_LOGGER_H -#define SRDWM_LOGGER_H - -#include <string> -#include <sstream> -#include <memory> - -// Log levels -enum class LogLevel { - DEBUG, - INFO, - WARNING, - ERROR, - FATAL -}; - -// Logger class -class Logger { -public: - Logger(); - ~Logger(); - - // Set log level - void set_level(LogLevel level); - - // Logging methods - void debug(const std::string& message); - void info(const std::string& message); - void warning(const std::string& message); - void error(const std::string& message); - void fatal(const std::string& message); - - // Log with level - void log(LogLevel level, const std::string& message); - - // Set output file - void set_output_file(const std::string& filename); - - // Enable/disable console output - void enable_console(bool enable); - - // Enable/disable file output - void enable_file(bool enable); - -private: - LogLevel current_level; - bool console_enabled; - bool file_enabled; - std::string output_filename; - std::unique_ptr<std::ostream> file_stream; - - std::string level_to_string(LogLevel level); - std::string get_timestamp(); - void write_log(LogLevel level, const std::string& message); -}; - -// Global logger instance -extern Logger g_logger; - -// Convenience macros -#define LOG_DEBUG(msg) g_logger.debug(msg) -#define LOG_INFO(msg) g_logger.info(msg) -#define LOG_WARNING(msg) g_logger.warning(msg) -#define LOG_ERROR(msg) g_logger.error(msg) -#define LOG_FATAL(msg) g_logger.fatal(msg) - -// Stream-based logging -class LogStream { -public: - LogStream(Logger& logger, LogLevel level); - ~LogStream(); - - template<typename T> - LogStream& operator<<(const T& value) { - stream << value; - return *this; - } - -private: - Logger& logger; - LogLevel level; - std::ostringstream stream; -}; - -// Stream logging macros -#define LOG_STREAM_DEBUG LogStream(g_logger, LogLevel::DEBUG) -#define LOG_STREAM_INFO LogStream(g_logger, LogLevel::INFO) -#define LOG_STREAM_WARNING LogStream(g_logger, LogLevel::WARNING) -#define LOG_STREAM_ERROR LogStream(g_logger, LogLevel::ERROR) -#define LOG_STREAM_FATAL LogStream(g_logger, LogLevel::FATAL) - -#endif // SRDWM_LOGGER_H |