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| author | srdusr <[email protected]> | 2024-04-02 00:58:00 +0200 |
|---|---|---|
| committer | srdusr <[email protected]> | 2024-04-02 00:58:00 +0200 |
| commit | 8110bb2773b6c841029a51eca7971f42a36f480c (patch) | |
| tree | b3b364a6c0231fe408229e94dc9e25ce4562ad02 /src/utils/logger.cc | |
| parent | d1f856edc516047575cf46f12fad2b59006363c8 (diff) | |
| download | srdwm-8110bb2773b6c841029a51eca7971f42a36f480c.tar.gz srdwm-8110bb2773b6c841029a51eca7971f42a36f480c.zip | |
Rewrite srdwm in Rust: working X11 and Wayland backends, Lua config
The C++ prototype (moved to legacy-cpp/) was mostly a design skeleton:
X11 and Windows backends were partially real, Wayland created the
wlroots object graph but never wired a single event listener, macOS
was stub except monitor enumeration, and the Lua engine's srd.bind()
stored a key-combo string but never the actual closure. See
docs/PRIOR_ART.md for the full audit.
This replaces it with a Cargo workspace:
- srdwm-core: platform-independent window/workspace/monitor state,
a real master-stack tiling layout, and SmartPlacement grid/cascade/
snap-to-edge placement - fixing several bugs in the C++ version
(hardcoded 2-column grid, cascade that never cascaded, snap-to-edge
that always returned a fixed rect). 35 unit tests.
- srdwm-config: the srd Lua API via mlua, implementing the surface
docs/DEFAULTS.md always documented but the C++ engine never actually
built (srd.window.close()/focus(direction), srd.workspace.next(),
real keybinding closures, require("srd") support). 10 unit tests.
- srdwm-x11: a real reparenting WM with a drawn title bar (buttons,
drag, resize), verified live under Xephyr - frame placement and
client offset match srdwm-core's computed geometry exactly, and the
decoration renders correctly on screen.
- srdwm-wayland: a from-scratch smithay compositor (the C++ version
had nothing working to port from) - runs via the winit backend,
tracks xdg-shell toplevels through the same WindowManager and
hit-testing code X11 uses, verified to start/render/run without
crashing. Decorations are solid-color (no text yet); see
docs/IMPLEMENTATION_STATUS.md for exact scope.
- srdwm-windows / srdwm-macos: structured, cfg-gated designs informed
by komorebi/glazewm and yabai/AeroSpace respectively (see
docs/PRIOR_ART.md), honestly marked as unbuilt/unverified since this
sandbox has no Windows or macOS target.
Diffstat (limited to 'src/utils/logger.cc')
| -rw-r--r-- | src/utils/logger.cc | 126 |
1 files changed, 0 insertions, 126 deletions
diff --git a/src/utils/logger.cc b/src/utils/logger.cc deleted file mode 100644 index 92d26d9..0000000 --- a/src/utils/logger.cc +++ /dev/null @@ -1,126 +0,0 @@ -#include "logger.h" -#include <iostream> -#include <fstream> -#include <chrono> -#include <iomanip> -#include <ctime> - -// Global logger instance -Logger g_logger; - -Logger::Logger() - : current_level(LogLevel::INFO) - , console_enabled(true) - , file_enabled(false) { -} - -Logger::~Logger() { - if (file_stream) { - file_stream->flush(); - } -} - -void Logger::set_level(LogLevel level) { - current_level = level; -} - -void Logger::debug(const std::string& message) { - log(LogLevel::DEBUG, message); -} - -void Logger::info(const std::string& message) { - log(LogLevel::INFO, message); -} - -void Logger::warning(const std::string& message) { - log(LogLevel::WARNING, message); -} - -void Logger::error(const std::string& message) { - log(LogLevel::ERROR, message); -} - -void Logger::fatal(const std::string& message) { - log(LogLevel::FATAL, message); -} - -void Logger::log(LogLevel level, const std::string& message) { - if (level >= current_level) { - write_log(level, message); - } -} - -void Logger::set_output_file(const std::string& filename) { - output_filename = filename; - if (file_enabled && !filename.empty()) { - file_stream = std::make_unique<std::ofstream>(filename, std::ios::app); - if (!file_stream->good()) { - std::cerr << "Failed to open log file: " << filename << std::endl; - file_stream.reset(); - } - } -} - -void Logger::enable_console(bool enable) { - console_enabled = enable; -} - -void Logger::enable_file(bool enable) { - file_enabled = enable; - if (enable && !output_filename.empty()) { - set_output_file(output_filename); - } else if (!enable) { - file_stream.reset(); - } -} - -std::string Logger::level_to_string(LogLevel level) { - switch (level) { - case LogLevel::DEBUG: return "DEBUG"; - case LogLevel::INFO: return "INFO"; - case LogLevel::WARNING: return "WARNING"; - case LogLevel::ERROR: return "ERROR"; - case LogLevel::FATAL: return "FATAL"; - default: return "UNKNOWN"; - } -} - -std::string Logger::get_timestamp() { - auto now = std::chrono::system_clock::now(); - auto time_t = std::chrono::system_clock::to_time_t(now); - auto ms = std::chrono::duration_cast<std::chrono::milliseconds>( - now.time_since_epoch()) % 1000; - - std::stringstream ss; - ss << std::put_time(std::localtime(&time_t), "%Y-%m-%d %H:%M:%S"); - ss << '.' << std::setfill('0') << std::setw(3) << ms.count(); - return ss.str(); -} - -void Logger::write_log(LogLevel level, const std::string& message) { - std::string timestamp = get_timestamp(); - std::string level_str = level_to_string(level); - std::string log_entry = "[" + timestamp + "] [" + level_str + "] " + message + "\n"; - - if (console_enabled) { - if (level == LogLevel::ERROR || level == LogLevel::FATAL) { - std::cerr << log_entry; - } else { - std::cout << log_entry; - } - } - - if (file_enabled && file_stream && file_stream->good()) { - *file_stream << log_entry; - file_stream->flush(); - } -} - -// LogStream implementation -LogStream::LogStream(Logger& logger, LogLevel level) - : logger(logger), level(level) { -} - -LogStream::~LogStream() { - logger.log(level, stream.str()); -} |