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| author | srdusr <[email protected]> | 2024-03-25 20:09:00 +0200 |
|---|---|---|
| committer | srdusr <[email protected]> | 2024-03-25 20:09:00 +0200 |
| commit | 0ea49730db789f60349d49187fee2896a947646d (patch) | |
| tree | ff1309a93bfc9f7a0440aff4dfcee088d1009433 /src/layouts/dynamic_layout.cc | |
| parent | 1e1dc93c21a0ba994830bc463c3af1d3ac169fbb (diff) | |
| download | srdwm-0ea49730db789f60349d49187fee2896a947646d.tar.gz srdwm-0ea49730db789f60349d49187fee2896a947646d.zip | |
Initial Commit
Diffstat (limited to 'src/layouts/dynamic_layout.cc')
| -rw-r--r-- | src/layouts/dynamic_layout.cc | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/layouts/dynamic_layout.cc b/src/layouts/dynamic_layout.cc new file mode 100644 index 0000000..7f10ac8 --- /dev/null +++ b/src/layouts/dynamic_layout.cc @@ -0,0 +1,31 @@ +#include "dynamic_layout.h" +#include "../core/window.h" +#include <iostream> + +DynamicLayout::DynamicLayout() { + // Constructor implementation if needed +} + +DynamicLayout::~DynamicLayout() { + // Destructor implementation if needed +} + +void DynamicLayout::arrange_windows(const std::vector<SRDWindow*>& windows, const Monitor& monitor) { + std::cout << "DynamicLayout::arrange_windows called for monitor (" << monitor.x << ", " << monitor.y << ", " << monitor.width << ", " << monitor.height << ")" << std::endl; + std::cout << "Arranging " << windows.size() << " windows dynamically." << std::endl; + + // Basic placeholder: In a real dynamic layout, you might not resize/reposition + // windows automatically here unless triggered by user interaction or specific rules. + // For now, just iterate through the windows and acknowledge them. + for (const auto& window : windows) { + std::cout << " - SRDWindow ID: " << window->getId() << ", Title: " << window->getTitle() << std::endl; + // In a real implementation, you might update window properties based on + // the dynamic layout logic, or simply leave their positions/sizes as they are + // unless a move/resize operation is in progress. + } + + // Future implementation would involve logic for: + // - Remembering window positions and sizes. + // - Handling user-initiated moves and resizes. + // - Potentially snapping windows to grid or other windows. +} |