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authorsrdusr <[email protected]>2024-03-25 20:09:00 +0200
committersrdusr <[email protected]>2024-03-25 20:09:00 +0200
commit0ea49730db789f60349d49187fee2896a947646d (patch)
treeff1309a93bfc9f7a0440aff4dfcee088d1009433 /src/layouts/dynamic_layout.cc
parent1e1dc93c21a0ba994830bc463c3af1d3ac169fbb (diff)
downloadsrdwm-0ea49730db789f60349d49187fee2896a947646d.tar.gz
srdwm-0ea49730db789f60349d49187fee2896a947646d.zip
Initial Commit
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diff --git a/src/layouts/dynamic_layout.cc b/src/layouts/dynamic_layout.cc
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+#include "dynamic_layout.h"
+#include "../core/window.h"
+#include <iostream>
+
+DynamicLayout::DynamicLayout() {
+ // Constructor implementation if needed
+}
+
+DynamicLayout::~DynamicLayout() {
+ // Destructor implementation if needed
+}
+
+void DynamicLayout::arrange_windows(const std::vector<SRDWindow*>& windows, const Monitor& monitor) {
+ std::cout << "DynamicLayout::arrange_windows called for monitor (" << monitor.x << ", " << monitor.y << ", " << monitor.width << ", " << monitor.height << ")" << std::endl;
+ std::cout << "Arranging " << windows.size() << " windows dynamically." << std::endl;
+
+ // Basic placeholder: In a real dynamic layout, you might not resize/reposition
+ // windows automatically here unless triggered by user interaction or specific rules.
+ // For now, just iterate through the windows and acknowledge them.
+ for (const auto& window : windows) {
+ std::cout << " - SRDWindow ID: " << window->getId() << ", Title: " << window->getTitle() << std::endl;
+ // In a real implementation, you might update window properties based on
+ // the dynamic layout logic, or simply leave their positions/sizes as they are
+ // unless a move/resize operation is in progress.
+ }
+
+ // Future implementation would involve logic for:
+ // - Remembering window positions and sizes.
+ // - Handling user-initiated moves and resizes.
+ // - Potentially snapping windows to grid or other windows.
+}