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authorsrdusr <[email protected]>2024-04-02 00:58:00 +0200
committersrdusr <[email protected]>2024-04-02 00:58:00 +0200
commit8110bb2773b6c841029a51eca7971f42a36f480c (patch)
treeb3b364a6c0231fe408229e94dc9e25ce4562ad02 /legacy-cpp/tests/test_macos_platform.cc
parentd1f856edc516047575cf46f12fad2b59006363c8 (diff)
downloadsrdwm-8110bb2773b6c841029a51eca7971f42a36f480c.tar.gz
srdwm-8110bb2773b6c841029a51eca7971f42a36f480c.zip
Rewrite srdwm in Rust: working X11 and Wayland backends, Lua config
The C++ prototype (moved to legacy-cpp/) was mostly a design skeleton: X11 and Windows backends were partially real, Wayland created the wlroots object graph but never wired a single event listener, macOS was stub except monitor enumeration, and the Lua engine's srd.bind() stored a key-combo string but never the actual closure. See docs/PRIOR_ART.md for the full audit. This replaces it with a Cargo workspace: - srdwm-core: platform-independent window/workspace/monitor state, a real master-stack tiling layout, and SmartPlacement grid/cascade/ snap-to-edge placement - fixing several bugs in the C++ version (hardcoded 2-column grid, cascade that never cascaded, snap-to-edge that always returned a fixed rect). 35 unit tests. - srdwm-config: the srd Lua API via mlua, implementing the surface docs/DEFAULTS.md always documented but the C++ engine never actually built (srd.window.close()/focus(direction), srd.workspace.next(), real keybinding closures, require("srd") support). 10 unit tests. - srdwm-x11: a real reparenting WM with a drawn title bar (buttons, drag, resize), verified live under Xephyr - frame placement and client offset match srdwm-core's computed geometry exactly, and the decoration renders correctly on screen. - srdwm-wayland: a from-scratch smithay compositor (the C++ version had nothing working to port from) - runs via the winit backend, tracks xdg-shell toplevels through the same WindowManager and hit-testing code X11 uses, verified to start/render/run without crashing. Decorations are solid-color (no text yet); see docs/IMPLEMENTATION_STATUS.md for exact scope. - srdwm-windows / srdwm-macos: structured, cfg-gated designs informed by komorebi/glazewm and yabai/AeroSpace respectively (see docs/PRIOR_ART.md), honestly marked as unbuilt/unverified since this sandbox has no Windows or macOS target.
Diffstat (limited to 'legacy-cpp/tests/test_macos_platform.cc')
-rw-r--r--legacy-cpp/tests/test_macos_platform.cc116
1 files changed, 116 insertions, 0 deletions
diff --git a/legacy-cpp/tests/test_macos_platform.cc b/legacy-cpp/tests/test_macos_platform.cc
new file mode 100644
index 0000000..9bae0b1
--- /dev/null
+++ b/legacy-cpp/tests/test_macos_platform.cc
@@ -0,0 +1,116 @@
+#include <gtest/gtest.h>
+#include "../src/platform/macos_platform.h"
+#include <memory>
+
+class MacOSPlatformTest : public ::testing::Test {
+protected:
+ void SetUp() override {
+ platform = std::make_unique<MacOSPlatform>();
+ }
+
+ void TearDown() override {
+ if (platform) {
+ platform->shutdown();
+ }
+ }
+
+ std::unique_ptr<MacOSPlatform> platform;
+};
+
+TEST_F(MacOSPlatformTest, Initialization) {
+ bool initialized = platform->initialize();
+
+ if (initialized) {
+ EXPECT_TRUE(platform->get_platform_name() == "macOS");
+ EXPECT_TRUE(platform->is_macos());
+ EXPECT_FALSE(platform->is_x11());
+ EXPECT_FALSE(platform->is_wayland());
+ EXPECT_FALSE(platform->is_windows());
+ }
+}
+
+TEST_F(MacOSPlatformTest, PlatformCapabilities) {
+ EXPECT_TRUE(platform->get_platform_name() == "macOS");
+ EXPECT_TRUE(platform->is_macos());
+ EXPECT_FALSE(platform->is_x11());
+ EXPECT_FALSE(platform->is_wayland());
+ EXPECT_FALSE(platform->is_windows());
+}
+
+TEST_F(MacOSPlatformTest, MonitorDetection) {
+ if (platform->initialize()) {
+ auto monitors = platform->get_monitors();
+ EXPECT_FALSE(monitors.empty());
+
+ for (const auto& monitor : monitors) {
+ EXPECT_GT(monitor.id, 0);
+ EXPECT_FALSE(monitor.name.empty());
+ EXPECT_GT(monitor.width, 0);
+ EXPECT_GT(monitor.height, 0);
+ EXPECT_GT(monitor.refresh_rate, 0);
+ }
+ }
+}
+
+TEST_F(MacOSPlatformTest, WindowCreation) {
+ if (platform->initialize()) {
+ auto window = platform->create_window("macOS Test Window", 100, 100, 400, 300);
+ EXPECT_NE(window, nullptr);
+
+ if (window) {
+ EXPECT_EQ(window->getTitle(), "macOS Test Window");
+ EXPECT_EQ(window->getX(), 100);
+ EXPECT_EQ(window->getY(), 100);
+ EXPECT_EQ(window->getWidth(), 400);
+ EXPECT_EQ(window->getHeight(), 300);
+ }
+ }
+}
+
+TEST_F(MacOSPlatformTest, AccessibilityAPIs) {
+ if (platform->initialize()) {
+ auto window = platform->create_window("macOS Test Window", 100, 100, 400, 300);
+ EXPECT_NE(window, nullptr);
+
+ if (window) {
+ // Test accessibility-based window management
+ platform->set_window_position(window.get(), 200, 200);
+ platform->set_window_size(window.get(), 500, 400);
+ platform->focus_window(window.get());
+
+ platform->destroy_window(window.get());
+ }
+ }
+}
+
+TEST_F(MacOSPlatformTest, EventPolling) {
+ if (platform->initialize()) {
+ std::vector<Event> events;
+ bool result = platform->poll_events(events);
+
+ // Should not crash, even if no events are available
+ EXPECT_TRUE(result || events.empty());
+ }
+}
+
+TEST_F(MacOSPlatformTest, OverlayWindows) {
+ if (platform->initialize()) {
+ auto window = platform->create_window("macOS Test Window", 100, 100, 400, 300);
+ EXPECT_NE(window, nullptr);
+
+ if (window) {
+ // Test overlay window creation for custom decorations
+ // This is the macOS workaround for custom decorations
+ platform->set_window_decorations(window.get(), true);
+ platform->set_window_border_color(window.get(), 255, 0, 0);
+ platform->set_window_border_width(window.get(), 5);
+
+ platform->destroy_window(window.get());
+ }
+ }
+}
+
+int main(int argc, char **argv) {
+ ::testing::InitGoogleTest(&argc, argv);
+ return RUN_ALL_TESTS();
+}