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| author | srdusr <[email protected]> | 2026-01-30 09:39:00 +0200 |
|---|---|---|
| committer | srdusr <[email protected]> | 2026-01-30 09:39:00 +0200 |
| commit | 2a51fb86e2a123ff9e810a0b4105c9fe5f85e3ae (patch) | |
| tree | 7a1fc6b2b87cd0bf82bc8953ba0a2a9e65c9e7cf /legacy-cpp/src | |
| parent | d16f7dab25bd9508271017bc6dc15024c30cbf71 (diff) | |
| download | srdwm-2a51fb86e2a123ff9e810a0b4105c9fe5f85e3ae.tar.gz srdwm-2a51fb86e2a123ff9e810a0b4105c9fe5f85e3ae.zip | |
Fix a real regression: dynamic-mode windows lost their shadow via toggle_floating
The tiled-shadow-tint fix earlier today gated the shadow on Window::floating
alone. arrange_workspace only reads floating under the "tiling" layout, so
every window on this project's own default "dynamic" layout starts, and
stays, floating: false - the gate misread that as "tiled, no shadow"
regardless of which layout was actually running, so shadows silently
vanished under dynamic mode entirely, recoverable only by pressing Super+S
(toggle_floating), which then looked like that key toggles a tint rather
than floating. Fixed by checking the workspace's own layout name first:
a window is only "currently tiled" when its workspace runs "tiling" AND
it hasn't opted out via floating. DecorationSignature's floating field is
now currently_tiled, since a layout switch changes this for every window
on a workspace without touching any of their own floating fields.
Also disabled general.shadows in the user's own config per direct
request - never asked for, on by default, and a real problem for
color-accuracy work regardless of how correctly it renders otherwise.
Also fixed both context menus (titlebar and desktop) silently truncating
labels past a fixed 170px width with no indication - widened dynamically
to each menu's own real widest label via a new measure_text_width helper.
Diffstat (limited to 'legacy-cpp/src')
0 files changed, 0 insertions, 0 deletions