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| author | srdusr <[email protected]> | 2024-04-02 00:58:00 +0200 |
|---|---|---|
| committer | srdusr <[email protected]> | 2024-04-02 00:58:00 +0200 |
| commit | 8110bb2773b6c841029a51eca7971f42a36f480c (patch) | |
| tree | b3b364a6c0231fe408229e94dc9e25ce4562ad02 /legacy-cpp/src/platform/windows_platform.h | |
| parent | d1f856edc516047575cf46f12fad2b59006363c8 (diff) | |
| download | srdwm-8110bb2773b6c841029a51eca7971f42a36f480c.tar.gz srdwm-8110bb2773b6c841029a51eca7971f42a36f480c.zip | |
Rewrite srdwm in Rust: working X11 and Wayland backends, Lua config
The C++ prototype (moved to legacy-cpp/) was mostly a design skeleton:
X11 and Windows backends were partially real, Wayland created the
wlroots object graph but never wired a single event listener, macOS
was stub except monitor enumeration, and the Lua engine's srd.bind()
stored a key-combo string but never the actual closure. See
docs/PRIOR_ART.md for the full audit.
This replaces it with a Cargo workspace:
- srdwm-core: platform-independent window/workspace/monitor state,
a real master-stack tiling layout, and SmartPlacement grid/cascade/
snap-to-edge placement - fixing several bugs in the C++ version
(hardcoded 2-column grid, cascade that never cascaded, snap-to-edge
that always returned a fixed rect). 35 unit tests.
- srdwm-config: the srd Lua API via mlua, implementing the surface
docs/DEFAULTS.md always documented but the C++ engine never actually
built (srd.window.close()/focus(direction), srd.workspace.next(),
real keybinding closures, require("srd") support). 10 unit tests.
- srdwm-x11: a real reparenting WM with a drawn title bar (buttons,
drag, resize), verified live under Xephyr - frame placement and
client offset match srdwm-core's computed geometry exactly, and the
decoration renders correctly on screen.
- srdwm-wayland: a from-scratch smithay compositor (the C++ version
had nothing working to port from) - runs via the winit backend,
tracks xdg-shell toplevels through the same WindowManager and
hit-testing code X11 uses, verified to start/render/run without
crashing. Decorations are solid-color (no text yet); see
docs/IMPLEMENTATION_STATUS.md for exact scope.
- srdwm-windows / srdwm-macos: structured, cfg-gated designs informed
by komorebi/glazewm and yabai/AeroSpace respectively (see
docs/PRIOR_ART.md), honestly marked as unbuilt/unverified since this
sandbox has no Windows or macOS target.
Diffstat (limited to 'legacy-cpp/src/platform/windows_platform.h')
| -rw-r--r-- | legacy-cpp/src/platform/windows_platform.h | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/legacy-cpp/src/platform/windows_platform.h b/legacy-cpp/src/platform/windows_platform.h new file mode 100644 index 0000000..70b7d54 --- /dev/null +++ b/legacy-cpp/src/platform/windows_platform.h @@ -0,0 +1,140 @@ +#ifndef SRDWM_WINDOWS_PLATFORM_H +#define SRDWM_WINDOWS_PLATFORM_H + +#include "platform.h" +#include <windows.h> +#include <memory> +#include <string> +#include <map> + +class SRDWindowsPlatform : public Platform { +public: + SRDWindowsPlatform(); + ~SRDWindowsPlatform() override; + + // Platform interface implementation + bool initialize() override; + void shutdown() override; + + bool poll_events(std::vector<Event>& events) override; + void process_event(const Event& event) override; + + std::unique_ptr<SRDWindow> create_window(const std::string& title, int x, int y, int width, int height) override; + void destroy_window(SRDWindow* window) override; + void set_window_position(SRDWindow* window, int x, int y) override; + void set_window_size(SRDWindow* window, int width, int height) override; + void set_window_title(SRDWindow* window, const std::string& title) override; + void focus_window(SRDWindow* window) override; + void minimize_window(SRDWindow* window) override; + void maximize_window(SRDWindow* window) override; + void close_window(SRDWindow* window) override; + + std::vector<Monitor> get_monitors() override; + Monitor get_primary_monitor() override; + + void grab_keyboard() override; + void ungrab_keyboard() override; + void grab_pointer() override; + void ungrab_pointer() override; + + // SRDWindow decorations (SRDWindows implementation) + void set_window_decorations(SRDWindow* window, bool enabled) override; + void set_window_border_color(SRDWindow* window, int r, int g, int b) override; + void set_window_border_width(SRDWindow* window, int width) override; + bool get_window_decorations(SRDWindow* window) const override; + + // Windows-specific features + void enable_dwm_composition(bool enabled); + void set_dwm_window_attribute(HWND hwnd, DWORD attribute, DWORD value); + void set_dwm_window_thumbnail(HWND hwnd, HWND thumbnail_hwnd); + void set_dwm_window_peek(HWND hwnd, bool enabled); + + // Virtual Desktop support (Windows 10+) + void create_virtual_desktop(); + void remove_virtual_desktop(int desktop_id); + void switch_to_virtual_desktop(int desktop_id); + int get_current_virtual_desktop() const; + std::vector<int> get_virtual_desktops() const; + void move_window_to_desktop(SRDWindow* window, int desktop_id); + + // Taskbar integration + void set_taskbar_visible(bool visible); + void set_taskbar_position(int position); // 0=bottom, 1=top, 2=left, 3=right + void set_taskbar_auto_hide(bool enabled); + void update_taskbar_preview(HWND hwnd, const std::string& title); + + // Aero effects + void enable_aero_effects(bool enabled); + void set_window_transparency(HWND hwnd, BYTE alpha); + void set_window_blur(HWND hwnd, bool enabled); + void set_window_shadow(HWND hwnd, bool enabled); + + // System tray integration + void add_system_tray_icon(const std::string& tooltip, HICON icon); + void remove_system_tray_icon(); + void show_system_tray_menu(HMENU menu); + + std::string get_platform_name() const override; + bool is_wayland() const override; + bool is_x11() const override; + bool is_windows() const override; + bool is_macos() const override; + +private: + bool initialized_; + HINSTANCE h_instance_; + std::map<HWND, SRDWindow*> window_map_; + std::vector<Monitor> monitors_; + + // Decoration state + bool decorations_enabled_; + int border_width_; + COLORREF border_color_; + COLORREF focused_border_color_; + + // Windows-specific state + bool dwm_enabled_; + bool aero_enabled_; + bool taskbar_visible_; + bool taskbar_auto_hide_; + int taskbar_position_; + int current_virtual_desktop_; + std::vector<int> virtual_desktops_; + NOTIFYICONDATA system_tray_icon_; + + // SRDWindow class registration + bool register_window_class(); + void unregister_window_class(); + + // SRDWindow procedure + static LRESULT CALLBACK window_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam); + + // Event conversion + void convert_win32_message(UINT msg, WPARAM wparam, LPARAM lparam, std::vector<Event>& events); + + // Monitor enumeration + static BOOL CALLBACK enum_monitor_proc(HMONITOR hmonitor, HDC hdc_monitor, LPRECT lprc_monitor, LPARAM dw_data); + + // Utility methods + void update_monitors(); + SRDWindow* find_window_by_hwnd(HWND hwnd); + + // Decoration methods + void apply_dwm_border_color(HWND hwnd, int r, int g, int b); + void remove_dwm_border_color(HWND hwnd); + + // Virtual Desktop methods + void initialize_virtual_desktops(); + void cleanup_virtual_desktops(); + + // DWM methods + bool initialize_dwm(); + void cleanup_dwm(); + + // Taskbar methods + void initialize_taskbar(); + void update_taskbar(); +}; + +#endif // SRDWM_WINDOWS_PLATFORM_H + |