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authorsrdusr <[email protected]>2024-04-02 00:58:00 +0200
committersrdusr <[email protected]>2024-04-02 00:58:00 +0200
commit8110bb2773b6c841029a51eca7971f42a36f480c (patch)
treeb3b364a6c0231fe408229e94dc9e25ce4562ad02 /legacy-cpp/src/platform/windows_platform.h
parentd1f856edc516047575cf46f12fad2b59006363c8 (diff)
downloadsrdwm-8110bb2773b6c841029a51eca7971f42a36f480c.tar.gz
srdwm-8110bb2773b6c841029a51eca7971f42a36f480c.zip
Rewrite srdwm in Rust: working X11 and Wayland backends, Lua config
The C++ prototype (moved to legacy-cpp/) was mostly a design skeleton: X11 and Windows backends were partially real, Wayland created the wlroots object graph but never wired a single event listener, macOS was stub except monitor enumeration, and the Lua engine's srd.bind() stored a key-combo string but never the actual closure. See docs/PRIOR_ART.md for the full audit. This replaces it with a Cargo workspace: - srdwm-core: platform-independent window/workspace/monitor state, a real master-stack tiling layout, and SmartPlacement grid/cascade/ snap-to-edge placement - fixing several bugs in the C++ version (hardcoded 2-column grid, cascade that never cascaded, snap-to-edge that always returned a fixed rect). 35 unit tests. - srdwm-config: the srd Lua API via mlua, implementing the surface docs/DEFAULTS.md always documented but the C++ engine never actually built (srd.window.close()/focus(direction), srd.workspace.next(), real keybinding closures, require("srd") support). 10 unit tests. - srdwm-x11: a real reparenting WM with a drawn title bar (buttons, drag, resize), verified live under Xephyr - frame placement and client offset match srdwm-core's computed geometry exactly, and the decoration renders correctly on screen. - srdwm-wayland: a from-scratch smithay compositor (the C++ version had nothing working to port from) - runs via the winit backend, tracks xdg-shell toplevels through the same WindowManager and hit-testing code X11 uses, verified to start/render/run without crashing. Decorations are solid-color (no text yet); see docs/IMPLEMENTATION_STATUS.md for exact scope. - srdwm-windows / srdwm-macos: structured, cfg-gated designs informed by komorebi/glazewm and yabai/AeroSpace respectively (see docs/PRIOR_ART.md), honestly marked as unbuilt/unverified since this sandbox has no Windows or macOS target.
Diffstat (limited to 'legacy-cpp/src/platform/windows_platform.h')
-rw-r--r--legacy-cpp/src/platform/windows_platform.h140
1 files changed, 140 insertions, 0 deletions
diff --git a/legacy-cpp/src/platform/windows_platform.h b/legacy-cpp/src/platform/windows_platform.h
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+++ b/legacy-cpp/src/platform/windows_platform.h
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+#ifndef SRDWM_WINDOWS_PLATFORM_H
+#define SRDWM_WINDOWS_PLATFORM_H
+
+#include "platform.h"
+#include <windows.h>
+#include <memory>
+#include <string>
+#include <map>
+
+class SRDWindowsPlatform : public Platform {
+public:
+ SRDWindowsPlatform();
+ ~SRDWindowsPlatform() override;
+
+ // Platform interface implementation
+ bool initialize() override;
+ void shutdown() override;
+
+ bool poll_events(std::vector<Event>& events) override;
+ void process_event(const Event& event) override;
+
+ std::unique_ptr<SRDWindow> create_window(const std::string& title, int x, int y, int width, int height) override;
+ void destroy_window(SRDWindow* window) override;
+ void set_window_position(SRDWindow* window, int x, int y) override;
+ void set_window_size(SRDWindow* window, int width, int height) override;
+ void set_window_title(SRDWindow* window, const std::string& title) override;
+ void focus_window(SRDWindow* window) override;
+ void minimize_window(SRDWindow* window) override;
+ void maximize_window(SRDWindow* window) override;
+ void close_window(SRDWindow* window) override;
+
+ std::vector<Monitor> get_monitors() override;
+ Monitor get_primary_monitor() override;
+
+ void grab_keyboard() override;
+ void ungrab_keyboard() override;
+ void grab_pointer() override;
+ void ungrab_pointer() override;
+
+ // SRDWindow decorations (SRDWindows implementation)
+ void set_window_decorations(SRDWindow* window, bool enabled) override;
+ void set_window_border_color(SRDWindow* window, int r, int g, int b) override;
+ void set_window_border_width(SRDWindow* window, int width) override;
+ bool get_window_decorations(SRDWindow* window) const override;
+
+ // Windows-specific features
+ void enable_dwm_composition(bool enabled);
+ void set_dwm_window_attribute(HWND hwnd, DWORD attribute, DWORD value);
+ void set_dwm_window_thumbnail(HWND hwnd, HWND thumbnail_hwnd);
+ void set_dwm_window_peek(HWND hwnd, bool enabled);
+
+ // Virtual Desktop support (Windows 10+)
+ void create_virtual_desktop();
+ void remove_virtual_desktop(int desktop_id);
+ void switch_to_virtual_desktop(int desktop_id);
+ int get_current_virtual_desktop() const;
+ std::vector<int> get_virtual_desktops() const;
+ void move_window_to_desktop(SRDWindow* window, int desktop_id);
+
+ // Taskbar integration
+ void set_taskbar_visible(bool visible);
+ void set_taskbar_position(int position); // 0=bottom, 1=top, 2=left, 3=right
+ void set_taskbar_auto_hide(bool enabled);
+ void update_taskbar_preview(HWND hwnd, const std::string& title);
+
+ // Aero effects
+ void enable_aero_effects(bool enabled);
+ void set_window_transparency(HWND hwnd, BYTE alpha);
+ void set_window_blur(HWND hwnd, bool enabled);
+ void set_window_shadow(HWND hwnd, bool enabled);
+
+ // System tray integration
+ void add_system_tray_icon(const std::string& tooltip, HICON icon);
+ void remove_system_tray_icon();
+ void show_system_tray_menu(HMENU menu);
+
+ std::string get_platform_name() const override;
+ bool is_wayland() const override;
+ bool is_x11() const override;
+ bool is_windows() const override;
+ bool is_macos() const override;
+
+private:
+ bool initialized_;
+ HINSTANCE h_instance_;
+ std::map<HWND, SRDWindow*> window_map_;
+ std::vector<Monitor> monitors_;
+
+ // Decoration state
+ bool decorations_enabled_;
+ int border_width_;
+ COLORREF border_color_;
+ COLORREF focused_border_color_;
+
+ // Windows-specific state
+ bool dwm_enabled_;
+ bool aero_enabled_;
+ bool taskbar_visible_;
+ bool taskbar_auto_hide_;
+ int taskbar_position_;
+ int current_virtual_desktop_;
+ std::vector<int> virtual_desktops_;
+ NOTIFYICONDATA system_tray_icon_;
+
+ // SRDWindow class registration
+ bool register_window_class();
+ void unregister_window_class();
+
+ // SRDWindow procedure
+ static LRESULT CALLBACK window_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam);
+
+ // Event conversion
+ void convert_win32_message(UINT msg, WPARAM wparam, LPARAM lparam, std::vector<Event>& events);
+
+ // Monitor enumeration
+ static BOOL CALLBACK enum_monitor_proc(HMONITOR hmonitor, HDC hdc_monitor, LPRECT lprc_monitor, LPARAM dw_data);
+
+ // Utility methods
+ void update_monitors();
+ SRDWindow* find_window_by_hwnd(HWND hwnd);
+
+ // Decoration methods
+ void apply_dwm_border_color(HWND hwnd, int r, int g, int b);
+ void remove_dwm_border_color(HWND hwnd);
+
+ // Virtual Desktop methods
+ void initialize_virtual_desktops();
+ void cleanup_virtual_desktops();
+
+ // DWM methods
+ bool initialize_dwm();
+ void cleanup_dwm();
+
+ // Taskbar methods
+ void initialize_taskbar();
+ void update_taskbar();
+};
+
+#endif // SRDWM_WINDOWS_PLATFORM_H
+