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authorsrdusr <[email protected]>2024-04-02 00:58:00 +0200
committersrdusr <[email protected]>2024-04-02 00:58:00 +0200
commit8110bb2773b6c841029a51eca7971f42a36f480c (patch)
treeb3b364a6c0231fe408229e94dc9e25ce4562ad02 /legacy-cpp/src/platform/linux_platform.h
parentd1f856edc516047575cf46f12fad2b59006363c8 (diff)
downloadsrdwm-8110bb2773b6c841029a51eca7971f42a36f480c.tar.gz
srdwm-8110bb2773b6c841029a51eca7971f42a36f480c.zip
Rewrite srdwm in Rust: working X11 and Wayland backends, Lua config
The C++ prototype (moved to legacy-cpp/) was mostly a design skeleton: X11 and Windows backends were partially real, Wayland created the wlroots object graph but never wired a single event listener, macOS was stub except monitor enumeration, and the Lua engine's srd.bind() stored a key-combo string but never the actual closure. See docs/PRIOR_ART.md for the full audit. This replaces it with a Cargo workspace: - srdwm-core: platform-independent window/workspace/monitor state, a real master-stack tiling layout, and SmartPlacement grid/cascade/ snap-to-edge placement - fixing several bugs in the C++ version (hardcoded 2-column grid, cascade that never cascaded, snap-to-edge that always returned a fixed rect). 35 unit tests. - srdwm-config: the srd Lua API via mlua, implementing the surface docs/DEFAULTS.md always documented but the C++ engine never actually built (srd.window.close()/focus(direction), srd.workspace.next(), real keybinding closures, require("srd") support). 10 unit tests. - srdwm-x11: a real reparenting WM with a drawn title bar (buttons, drag, resize), verified live under Xephyr - frame placement and client offset match srdwm-core's computed geometry exactly, and the decoration renders correctly on screen. - srdwm-wayland: a from-scratch smithay compositor (the C++ version had nothing working to port from) - runs via the winit backend, tracks xdg-shell toplevels through the same WindowManager and hit-testing code X11 uses, verified to start/render/run without crashing. Decorations are solid-color (no text yet); see docs/IMPLEMENTATION_STATUS.md for exact scope. - srdwm-windows / srdwm-macos: structured, cfg-gated designs informed by komorebi/glazewm and yabai/AeroSpace respectively (see docs/PRIOR_ART.md), honestly marked as unbuilt/unverified since this sandbox has no Windows or macOS target.
Diffstat (limited to 'legacy-cpp/src/platform/linux_platform.h')
-rw-r--r--legacy-cpp/src/platform/linux_platform.h105
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diff --git a/legacy-cpp/src/platform/linux_platform.h b/legacy-cpp/src/platform/linux_platform.h
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+++ b/legacy-cpp/src/platform/linux_platform.h
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+#ifndef SRDWM_LINUX_PLATFORM_H
+#define SRDWM_LINUX_PLATFORM_H
+
+#include "platform.h"
+#include <memory>
+#include <string>
+
+// Forward declarations for X11
+#ifdef __linux__
+struct _XDisplay;
+typedef struct _XDisplay Display;
+typedef unsigned long SRDWindow;
+typedef unsigned long Atom;
+
+// Forward declarations for Wayland
+struct wl_display;
+struct wl_registry;
+struct wl_compositor;
+struct wl_shell;
+struct wl_seat;
+struct wl_keyboard;
+struct wl_pointer;
+#endif
+
+class LinuxPlatform : public Platform {
+public:
+ enum class Backend {
+ Auto,
+ X11,
+ Wayland
+ };
+
+ explicit LinuxPlatform(Backend backend = Backend::Auto);
+ ~LinuxPlatform() override;
+
+ // Platform interface implementation
+ bool initialize() override;
+ void shutdown() override;
+
+ bool poll_events(std::vector<Event>& events) override;
+ void process_event(const Event& event) override;
+
+ std::unique_ptr<SRDWindow> create_window(const std::string& title, int x, int y, int width, int height) override;
+ void destroy_window(SRDWindow* window) override;
+ void set_window_position(SRDWindow* window, int x, int y) override;
+ void set_window_size(SRDWindow* window, int width, int height) override;
+ void set_window_title(SRDWindow* window, const std::string& title) override;
+ void focus_window(SRDWindow* window) override;
+ void minimize_window(SRDWindow* window) override;
+ void maximize_window(SRDWindow* window) override;
+ void close_window(SRDWindow* window) override;
+
+ std::vector<Monitor> get_monitors() override;
+ Monitor get_primary_monitor() override;
+
+ void grab_keyboard() override;
+ void ungrab_keyboard() override;
+ void grab_pointer() override;
+ void ungrab_pointer() override;
+
+ std::string get_platform_name() const override;
+ bool is_wayland() const override;
+ bool is_x11() const override;
+ bool is_windows() const override;
+ bool is_macos() const override;
+
+private:
+ Backend backend_;
+ bool initialized_;
+
+ // X11 specific members
+ Display* x11_display_;
+ SRDWindow x11_root_;
+ Atom x11_wm_delete_window_;
+ Atom x11_wm_protocols_;
+
+ // Wayland specific members
+ wl_display* wayland_display_;
+ wl_registry* wayland_registry_;
+ wl_compositor* wayland_compositor_;
+ wl_shell* wayland_shell_;
+ wl_seat* wayland_seat_;
+ wl_keyboard* wayland_keyboard_;
+ wl_pointer* wayland_pointer_;
+
+ // Common members
+ std::vector<Monitor> monitors_;
+
+ // Private methods
+ bool initialize_x11();
+ bool initialize_wayland();
+ void shutdown_x11();
+ void shutdown_wayland();
+
+ bool detect_backend();
+ void setup_x11_atoms();
+ void setup_wayland_registry();
+
+ // Event processing
+ void process_x11_event(XEvent& event, std::vector<Event>& events);
+ void process_wayland_event(wl_display* display, std::vector<Event>& events);
+};
+
+#endif // SRDWM_LINUX_PLATFORM_H
+