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| author | srdusr <[email protected]> | 2025-08-19 23:38:00 +0200 |
|---|---|---|
| committer | srdusr <[email protected]> | 2025-08-19 23:38:00 +0200 |
| commit | f1548893e2868c2ca6c9aaa7c93c277df35b62ac (patch) | |
| tree | 1f4f864be58be8c59b9b5b2bae8d44103df0ff40 /legacy-cpp/src/input/input_handler.h | |
| parent | d2af06d00e1b91bf9953e8c86eb30ab3ad9ee829 (diff) | |
| download | srdwm-f1548893e2868c2ca6c9aaa7c93c277df35b62ac.tar.gz srdwm-f1548893e2868c2ca6c9aaa7c93c277df35b62ac.zip | |
Polish the hand-drawn desktop icon glyphs: rounded corners, gradient, blue
Requested directly: default icons "look very rudimentary... make slightly
blue as well, polished look".
Two changes to decoration::render_desktop_icon and its five draw_*_glyph
helpers:
- New fill_rounded_rect primitive: softly rounded corners (the same
clamp-then-distance smoothstep construction rounded_corners_pixman::
apply_corner_mask already established for content masking, not a new
technique) plus a vertical top-to-bottom gradient instead of one flat
fill - the same light-source cue buttons.rs's own glossy_shade uses
for the titlebar dots, as a plain linear gradient here. Applied to each
glyph's main body shape; small details (folder tab edge, computer
stand, trash ridges, home roof) stay flat/sharp.
- A dedicated ICON_COLOR constant (a clean mid-blue) instead of reading
theme.titlebar_fg_focused - that field is whatever the user's own
titlebar accent happens to be configured to, which could be any
colour; these glyphs want a consistent, recognisable blue palette of
their own, independent of theme.
Build/test/clippy already verified clean as part of the layer-shell scale
fix commit just before this one (same source tree, installed together).
Diffstat (limited to 'legacy-cpp/src/input/input_handler.h')
0 files changed, 0 insertions, 0 deletions