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authorsrdusr <[email protected]>2025-11-28 09:58:00 +0200
committersrdusr <[email protected]>2025-11-28 09:58:00 +0200
commitd48dfec46a6502d23648053916c2af91ee2a6f2e (patch)
tree940986145e878e1c60367b51e65324de5c9ddae8 /docs/PRIOR_ART.md
parentae47a562bd423df856ec6c735d9e4c29a8e1e3c6 (diff)
downloadsrdwm-d48dfec46a6502d23648053916c2af91ee2a6f2e.tar.gz
srdwm-d48dfec46a6502d23648053916c2af91ee2a6f2e.zip
Document a pre-existing nested-EGL crash found while verifying the lock screen
Attempted to screenshot the redesigned lock screen in a disposable nested compositor instance; the nested instance's own EGL context was lost the moment the lock engaged, before any frame rendered. Reproduced the exact same crash on the immediately prior commit, which never touches the lock screen, confirming this is pre-existing sandbox/EGL flakiness (already visible as transient BAD_ALLOC errors during ordinary nested startup, not something this change introduced) rather than a lock-screen regression.
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