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authorsrdusr <[email protected]>2025-09-28 21:25:00 +0200
committersrdusr <[email protected]>2025-09-28 21:25:00 +0200
commitffdae252782d047a6b2d76c9bb4efeb92c391db3 (patch)
tree11ddf590e643e55cdb1e907c0f236dd077236e03 /docs/IMPLEMENTATION_STATUS.md
parent58a368df5f7a5d579335d1cb68213baacba5bc63 (diff)
downloadsrdwm-ffdae252782d047a6b2d76c9bb4efeb92c391db3.tar.gz
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Context/desktop menu polish: real hover tint, real separator line, Select All
Reported live: "looks weird and unpolished... need a lot more items". Compared directly against the exact AGS reference this project's own menu rebuild already targets rather than guessing: - Highlighted rows used a flat, fully-saturated fill instead of the reference's subtle 22%-accent-into-background wash. New decoration:: color::mix_rgb (channel-wise linear blend, generalizing brighten/ darken's fixed-target blends to an arbitrary second colour/ratio) lets render_context_menu reproduce that same ratio. - Every separator row was a label string of Unicode box-drawing characters rendered as text glyphs, which render inconsistently at small sizes - a label that's entirely U+2500 now draws a real 1px hairline instead; a label that mixes it with real text ("--- Move to Workspace ---", a deliberate section-header convention) still renders as text, unchanged. - "Select All" added to the bare-desktop menu, the one action every mainstream desktop's own menu offers that this one lacked. New tests needed real care: the panel's own rounded-corner distance field softens alpha within its radius of any canvas edge, not just the visible corners, so a naive full-row pixel scan against bg picked that up as a false positive on the first attempt - fixed by scanning only rows/columns confirmed (via a throwaway debug dump) to sit inside the panel's genuinely flat interior. Full workspace build/test/clippy clean, built and installed. Real submenus and per-row icons remain real, separate scope - this project's floating-menu UI has no nested-panel concept yet.
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