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authorsrdusr <[email protected]>2025-10-03 22:59:00 +0200
committersrdusr <[email protected]>2025-10-03 22:59:00 +0200
commit4eb36873d4ca4b0faf0e54dbeab8f5f6450dd704 (patch)
tree657c89f7398f98b0305b9cd69889c232608f3027 /crates/wayland/src
parentd7031dd060ec12e6de334518aa75122c65794047 (diff)
downloadsrdwm-4eb36873d4ca4b0faf0e54dbeab8f5f6450dd704.tar.gz
srdwm-4eb36873d4ca4b0faf0e54dbeab8f5f6450dd704.zip
Make the secondary-cursor sprite opt-in and expire stale entries
Live report: a second cursor appeared uninvited and unusably (frozen, uncontrollable) on screen. Multi-cursor Phase 1 rendered one sprite per physical libinput pointer device that had ever reported a position, with no way to turn it off and no expiry - so a phantom device (a real mouse's side-button/scroll cluster enumerating as its own HID path is a common case) that reports once and never moves again left a frozen ghost sprite with nothing to control or dismiss it. Adds general.multi_cursor (default false, live-settable via `srd set multi_cursor <bool>`) and keys secondary_cursors to (Point, Instant) so both the recording side (udev/session.rs) and the render side (udev/render.rs) drop any entry older than SECONDARY_CURSOR_TIMEOUT (1.5s). The "agent controls a window without interrupting the user" use case this report also raised was never gated on this flag - that's Multi-cursor Phase 2's pinned virtual-pointer delivery, which never shows a visible cursor at all.
Diffstat (limited to 'crates/wayland/src')
-rw-r--r--crates/wayland/src/udev/mod.rs49
-rw-r--r--crates/wayland/src/udev/render.rs27
-rw-r--r--crates/wayland/src/udev/session.rs31
3 files changed, 84 insertions, 23 deletions
diff --git a/crates/wayland/src/udev/mod.rs b/crates/wayland/src/udev/mod.rs
index 5ed96e4..b0a2639 100644
--- a/crates/wayland/src/udev/mod.rs
+++ b/crates/wayland/src/udev/mod.rs
@@ -107,6 +107,17 @@ pub(crate) struct DrmBuffer {
image: Image<'static, 'static>,
}
+/// How long a secondary-cursor entry (`UdevState::secondary_cursors`) is
+/// trusted after its own device's last real motion event before it's
+/// treated as stale and pruned/skipped - see that field's own doc
+/// comment for the frozen-ghost-cursor bug this exists to close. Short
+/// enough that a genuinely idle second device's sprite actually
+/// disappears at a human-noticeable timescale (not "eventually, whenever
+/// something else happens to touch this map"), generous enough that
+/// briefly pausing mid-gesture with a real second device doesn't flicker
+/// its own cursor away and back.
+pub(crate) const SECONDARY_CURSOR_TIMEOUT: Duration = Duration::from_millis(1500);
+
/// One connector+CRTC pair srdwm scans out to - i.e. one physical monitor.
///
/// Each head owns its own scanout buffers, damage tracker and flip state,
@@ -209,20 +220,30 @@ pub(crate) struct UdevState {
/// monitors; clamped to the union of all head rectangles.
pub(crate) pointer_pos: Point<f64, Logical>,
/// Multi-cursor mode, Phase 1: every physical pointer/trackpad's own
- /// last-known position, keyed by its real libinput device identity
- /// (`smithay::backend::input::Event::device()`, confirmed `Device:
- /// PartialEq + Eq + Hash` by reading smithay's own trait definition).
- /// Purely a *visual* addition - `pointer_pos` above is still the one
- /// position that actually drives clicks/drags/hit-testing, updated by
- /// whichever device moved most recently exactly as before, so nothing
- /// about existing interactive behaviour changes. This is what lets a
- /// mouse and a trackpad each show their own live cursor sprite instead
- /// of only the most-recently-moved device having a visible pointer at
- /// all - see `docs/TODO.md`'s "Multi-cursor" plan for what later
- /// phases would still need (per-device *interaction*, not just
- /// per-device *rendering*, and the real `wl_seat` ecosystem wall a
- /// second seat runs into for arbitrary client content).
- pub(crate) secondary_cursors: HashMap<smithay::reexports::input::Device, Point<f64, Logical>>,
+ /// last-known position *and when it was last actually recorded*, keyed
+ /// by its real libinput device identity (`smithay::backend::input::
+ /// Event::device()`, confirmed `Device: PartialEq + Eq + Hash` by
+ /// reading smithay's own trait definition). Purely a *visual*
+ /// addition - `pointer_pos` above is still the one position that
+ /// actually drives clicks/drags/hit-testing, updated by whichever
+ /// device moved most recently exactly as before, so nothing about
+ /// existing interactive behaviour changes.
+ ///
+ /// Gated behind `WindowManager::multi_cursor_enabled` (off by
+ /// default) and the timestamp both exist for the same real, reported
+ /// bug: real hardware routinely reports what is genuinely one mouse
+ /// as more than one distinct libinput device (a side-button/scroll
+ /// cluster on its own HID path, concretely) - the first motion event
+ /// from that phantom device seeded a permanent entry here, rendered
+ /// every frame forever after at wherever the pointer happened to be
+ /// at that one moment, since nothing ever moved that specific device
+ /// identity again. Reported live as "I see two cursors and can't even
+ /// control the other one" - a frozen, uncontrollable ghost, exactly
+ /// what an unpruned entry here looks like. `render_udev_frame` now
+ /// skips (and `handle_libinput_event` now prunes) any entry older
+ /// than `SECONDARY_CURSOR_TIMEOUT`, so only a device that has *itself*
+ /// moved recently ever shows a sprite.
+ pub(crate) secondary_cursors: HashMap<smithay::reexports::input::Device, (Point<f64, Logical>, Instant)>,
/// A clone of the same `LibSeatSession` `platform.rs` opened the DRM
/// device with (`LibSeatSession` is cheaply `Clone` - see its own
/// derive - all clones share the same underlying seat connection).
diff --git a/crates/wayland/src/udev/render.rs b/crates/wayland/src/udev/render.rs
index 4bfe04d..dc84a2e 100644
--- a/crates/wayland/src/udev/render.rs
+++ b/crates/wayland/src/udev/render.rs
@@ -321,13 +321,28 @@ impl CompState {
// (`cursor_status`/`cursor_buffers`) rather than each
// device getting its own - a real visual distinction
// between devices is a later-phase refinement, not needed
- // to prove multiple live positions render at all.
- let active_device = udev.secondary_cursors.iter().find(|&(_, &p)| p == pointer_pos).map(|(d, _)| d.clone());
- for (device, &pos) in &udev.secondary_cursors {
- if Some(device) == active_device.as_ref() {
- continue;
+ // to prove multiple live positions render at all. Gated
+ // on `general.multi_cursor` (off by default) and on each
+ // entry's own recency: a device that reported a position
+ // once and then never moved again - the real, reported
+ // live bug - stops rendering after `SECONDARY_CURSOR_
+ // TIMEOUT` instead of sitting frozen on screen forever.
+ if self.wm.borrow().multi_cursor_enabled {
+ let now = std::time::Instant::now();
+ let active_device = udev
+ .secondary_cursors
+ .iter()
+ .find(|&(_, &(p, _))| p == pointer_pos)
+ .map(|(d, _)| d.clone());
+ for (device, &(pos, seen)) in &udev.secondary_cursors {
+ if Some(device) == active_device.as_ref() {
+ continue;
+ }
+ if now.duration_since(seen) >= super::SECONDARY_CURSOR_TIMEOUT {
+ continue;
+ }
+ custom_elements.extend(crate::cursor::render_elements(&cursor_status, &cursor_buffers, &mut udev.renderer, pos, origin, hsize));
}
- custom_elements.extend(crate::cursor::render_elements(&cursor_status, &cursor_buffers, &mut udev.renderer, pos, origin, hsize));
}
// Night light/reading mode - a translucent full-output
// overlay, pushed right after the cursor so it colours
diff --git a/crates/wayland/src/udev/session.rs b/crates/wayland/src/udev/session.rs
index c80592e..e2f6e2b 100644
--- a/crates/wayland/src/udev/session.rs
+++ b/crates/wayland/src/udev/session.rs
@@ -319,6 +319,29 @@ pub(crate) fn register_udev_monitor(handle: &LoopHandle<'static, CompState>, sea
Ok(())
}
+/// Records `device`'s own live position for Multi-cursor Phase 1's
+/// secondary-cursor rendering, and prunes every entry (not just this
+/// device's own) older than `SECONDARY_CURSOR_TIMEOUT` - see
+/// `UdevState::secondary_cursors`'s own doc comment for why both the
+/// config gate and the pruning exist. A no-op, and clears the map
+/// outright, when the feature is off: toggling `general.multi_cursor`
+/// off live must not leave a stale sprite rendering from before the
+/// toggle (`render_udev_frame` also checks this same flag, but clearing
+/// here too keeps the map itself from silently growing while the
+/// feature is disabled).
+fn record_secondary_cursor(state: &mut CompState, device: smithay::reexports::input::Device, pos: Point<f64, Logical>) {
+ if !state.wm.borrow().multi_cursor_enabled {
+ if let Some(udev) = state.udev.as_mut() {
+ udev.secondary_cursors.clear();
+ }
+ return;
+ }
+ let Some(udev) = state.udev.as_mut() else { return };
+ let now = Instant::now();
+ udev.secondary_cursors.insert(device, (pos, now));
+ udev.secondary_cursors.retain(|_, (_, seen)| now.duration_since(*seen) < SECONDARY_CURSOR_TIMEOUT);
+}
+
fn handle_libinput_event(state: &mut CompState, event: InputEvent<LibinputInputBackend>) {
match event {
InputEvent::Keyboard { event } => handle_keyboard_key_event(state, &event),
@@ -339,8 +362,10 @@ fn handle_libinput_event(state: &mut CompState, event: InputEvent<LibinputInputB
// cursors`'s own doc comment): records this specific physical
// device's own position too, purely for rendering its own
// cursor sprite - `pos`/`handle_pointer_position` below are
- // still the one interactive position, unchanged.
- udev.secondary_cursors.insert(event.device(), pos);
+ // still the one interactive position, unchanged. Opt-in via
+ // `general.multi_cursor` (`record_secondary_cursor` is a
+ // no-op, and clears any stale entries, when it's off).
+ record_secondary_cursor(state, event.device(), pos);
handle_pointer_position(state, pos, event.time_msec());
}
// Absolute-positioning devices (a touchscreen, a drawing tablet,
@@ -368,7 +393,7 @@ fn handle_libinput_event(state: &mut CompState, event: InputEvent<LibinputInputB
udev.pointer_pos.x = (pos.x + min_x).clamp(min_x, (max_x - 1.0).max(min_x));
udev.pointer_pos.y = (pos.y + min_y).clamp(min_y, (max_y - 1.0).max(min_y));
let pos = udev.pointer_pos;
- udev.secondary_cursors.insert(event.device(), pos);
+ record_secondary_cursor(state, event.device(), pos);
handle_pointer_position(state, pos, event.time_msec());
}
InputEvent::PointerButton { event } => {