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authorsrdusr <[email protected]>2026-08-30 20:41:00 +0200
committersrdusr <[email protected]>2026-08-30 20:41:00 +0200
commitf2f9ed1b3f9c49b323ce591eb72a406058d324a4 (patch)
tree12a53c9c527c0a63a4d93ed197af3f9edf2fca79 /crates/wayland/src/decoration/border.rs
parentbac91a6162542025676f57afc3e514b88aa65366 (diff)
downloadsrdwm-f2f9ed1b3f9c49b323ce591eb72a406058d324a4.tar.gz
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Indent doc list continuations
Diffstat (limited to 'crates/wayland/src/decoration/border.rs')
-rw-r--r--crates/wayland/src/decoration/border.rs8
1 files changed, 4 insertions, 4 deletions
diff --git a/crates/wayland/src/decoration/border.rs b/crates/wayland/src/decoration/border.rs
index 9e29fe6..0d7443d 100644
--- a/crates/wayland/src/decoration/border.rs
+++ b/crates/wayland/src/decoration/border.rs
@@ -1,7 +1,7 @@
//! The four solid-colour strips around a decorated window's own `geometry`
//! - top/bottom rendered as small rounded bitmaps (their own two outer
-//! corners cut to match `titlebar::render_titlebar`'s), left/right left to
-//! the caller as plain flat fills (`elements::border_side_render_element`).
+//! corners cut to match `titlebar::render_titlebar`'s), left/right left to
+//! the caller as plain flat fills (`elements::border_side_render_element`).
use super::color::rgb_to_bgra;
use super::corners::{round_bottom_corners, round_top_corners, InnerRing};
@@ -138,8 +138,8 @@ fn clip_middle_beyond_thickness(buf: &mut [u8], width: usize, radius: usize, row
/// decorated window or not (a decorated window still gets its own bottom
/// two corners content-masked - `RoundedCorners::BOTTOM_ONLY`, not `NONE`
/// - specifically so this strip has real rounded content to meet). See
-/// [`InnerRing`]'s own doc comment for why that's a different circle from
-/// the titlebar-aligned one `render_border_top` sometimes needs.
+/// [`InnerRing`]'s own doc comment for why that's a different circle from
+/// the titlebar-aligned one `render_border_top` sometimes needs.
pub fn render_border_bottom(width: u32, thickness: u32, color: (u8, u8, u8), radius: u32) -> Vec<u8> {
let (width, thickness) = (width.max(1) as usize, thickness.max(1) as usize);
let height = thickness.max(radius as usize).max(1);