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XWayland stability, GPU rendering, and multi-cursor Phase 2
The bulk of a multi-session shift's real work landed in crates/wayland.
Full root-cause/verification narrative for every item below lives in
docs/TODO.md (each has its own dated entry); this is the summary:
Desktop shell:
- Real desktop icons v2 (state/desktop_icons.rs, desktop_icons.rs):
fixed origin-baked-before-the-bar-connects, fixed-icon sort order, and
a proper Rename/Delete-to-Trash menu (window_memory.rs backs the
rename-persistence side). Rubber-band marquee multi-select.
- icon_theme.rs: real freedesktop icon-theme lookup (inherits chain,
hicolor fallback) rendering actual theme SVGs via resvg/tiny-skia,
replacing the hand-drawn placeholder glyphs.
- Context/desktop menus (decoration.rs, desktop_menu.rs, state/menu.rs)
rebuilt to match the project's own AGS panel styling: rounded floating
panel, tinted-fill row highlight, real separators, a much fuller
titlebar window-menu action set.
Layer-shell / multi-monitor:
- Layer-shell hit-testing and render positioning (input/pointer.rs,
udev/render.rs's element placement) now correctly convert LayerMap's
logical geometry into physical pixels on a fractionally-scaled output
- root cause of a bottom-anchored dock being unclickable and
unpainted while a top-anchored bar on the same output worked.
udev/outputs.rs's relayout_outputs gained the same physical/logical
split for cross-output positioning, now backed by a real unit test
(next_logical_x) built from the original measured incident numbers.
- state/geometry.rs: a window's border/decoration no longer briefly
clips when moved between differently-scaled monitors mid-drag.
XWayland / stability:
- xwayland.rs, udev/session.rs, udev/platform.rs: fixed a 100%-
reproducible cold-start XKEYBOARD crash-loop (XWayland's own stdin
inherited a real, already-owned VT; env passthrough and idle-callback
spawn timing were both real, independent gaps) that had silently taken
down all X11-app support and the global-menu registrar every session.
- state/toplevel.rs, state/lifecycle.rs: XWayland dialog detection via
WM_TRANSIENT_FOR, not just a native xdg_toplevel parent.
Rendering:
- udev/render.rs, decoration.rs: real GPU (GBM+EGL+DrmCompositor)
window-content and cursor rendering on the udev backend, falling back
to the untouched Pixman path automatically on any init failure.
- decoration/tests.rs, state/mod.rs: rounded-corner/border fixes for
interactive resize lag and cross-monitor moves.
Multi-cursor Phase 2 (virtual_pointer.rs, new; state/mod.rs, udev/
platform.rs, winit/nested_platform.rs): pins a zwlr_virtual_pointer_
unstable_v1 object to a specific window, bypassing the shared seat/
focus/pointer_pos path entirely via hand-rolled wl_pointer.enter/motion/
button/frame/leave against every WlPointer the target client has bound
(PointerHandle::client_pointers). Lets an agent operate one window while
a human uses another, genuinely simultaneously, with zero client
cooperation and no second wl_seat (confirmed a dead end: real clients
only ever bind the first seat advertised).
Full workspace build/test/clippy clean.
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apply_geometry and restore - the Platform callbacks core's toggle_
maximize/apply_snap_zone/restore_window drive for a pure geometry
change - only called sync_geometry, never redraw_decoration_buffer.
The cached border-strip/titlebar bitmaps (self.border_top_decorations,
self.border_bottom_decorations, self.decorations) size themselves from
effective_frame, which can differ from w.geometry alone once a CSD
client's own invisible shadow margin is involved (see that function's
own doc comment) - but nothing here rebuilt them right when this
callback changed w.geometry. The next rebuild only happened whenever
this window's client next committed a frame or some other, unrelated
trigger reached redraw_decoration_buffer, not reliably right away.
Confirmed live: maximizing then restoring a Chrome window left its
border strips sized for the maximized frame while its real content had
already settled back to the smaller restored size, immediately and
permanently until some later trigger happened to catch it up - a
real, visible gap between content and border on the far (east/south)
edges, a different bug from the half-pixel corner seam fixed
separately in blend_corner_pixel.
Both apply_geometry and restore now also call redraw_decoration_buffer
right after sync_geometry, in both the udev and winit backends.
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