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Root-caused "windows spawn small and square, not remembering placement or
size": new_managed_window hardcoded a fresh toplevel's geometry to 800x632
before the client had said anything about its own preferred size, and
sync_geometry forced that guess onto the client's very first
xdg_toplevel::configure unconditionally. Per xdg-shell, size: None on that
first configure is how every mainstream compositor lets a client pick its
own natural size instead; this one never did, so every app converged on
the same placeholder rectangle regardless of what it would have chosen.
Window::size_is_provisional marks a size that really was just the guess
(not a remembered geometry, a rule's explicit geometry action, or a
maximize/phone-mode fill, none of which are guesses). sync_geometry sends
size: None for such a window's first configure; a new adopt_provisional_size,
called from the commit handler, adopts the client's own real first size
into Window::geometry the moment it commits one, clamping only position so
a bigger-than-guessed window can't hang off its monitor's edge.
Live-verified in a nested compositor: a zenity dialog now renders at its
own compact natural size instead of being stretched to the old guess.
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