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Closes the remaining "config-file only" gaps from the AGS capability
survey. workspace.per_monitor gets srd set per_monitor <bool> - safe to
flip live since a monitor with no per-monitor override already falls
back to current_workspace regardless of mode, so nothing visually jumps
on toggle.
theme.decorations.title_bar.button_style/button_side/button_order and
general.desktop_icons/desktop_icons_all_monitors all get the same
live-set + SettingsResponse readback treatment as everything else this
session. New srdwm_core::format_button_order is parse_button_order's
exact inverse, so button_order's readback matches the same string shape
srd set itself accepts.
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Investigated the "tiling needs a lot of work" report directly. The
MasterStackLayout algorithm itself was already correct; the real gap was
that dragging or resizing a tiled window did nothing durable (raw
geometry that the next arrange_workspace silently discarded), and
master_ratio/master_count had no live path at all (config-file only).
A resize-drag on the shared master/stack boundary now live-adjusts
TilingConfig::master_ratio and re-arranges the group immediately; srd set
master_ratio/master_count do the same for a keybind or script. Found and
fixed a real bug while building this: start_resize's own focus_window
call re-stacks its target in self.order before the ratio-drag decision
used to be made, silently misclassifying real master-column grabs.
Fixed by deciding ratio-drag status (and freezing the membership
snapshot it depends on) before that raise happens, applying
MasterStackLayout directly against the frozen snapshot rather than
re-deriving membership from the by-then-reordered live order. Live-
verified in a nested compositor, not just unit-tested.
Also closes the readback gaps flagged directly by the AGS peer session:
border_width/border_color/corner_radius/decoration_mode/gap_inner/
gap_outer/master_ratio/master_count were all live-settable via srd set
with no way to read the current value back, and pin_input had no
readback at all. SettingsResponse now reports all of them; a new
pinned_inputs query (srd pinned inputs) lists every currently pinned
pid/window.
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Live-tested right after shipping it and caught immediately: srd dispatch
set output split returned ok, but srd monitors kept reporting the whole,
unsplit output. WindowManager::monitors is a passive cache, only
refreshed when a backend re-queries and calls set_monitors again - the
IPC handler mutated the split map directly but never triggered that
requery, unlike set_output_position's own drain site, which already
pushes a "just go recompute" event after applying.
Makes it a proper queued cross-boundary request instead, the same shape
as every other backend-owned effect on this socket: WindowManager::
request_monitor_split/drain_monitor_split_requests, dispatch queues
instead of mutating, the udev backend's poll drains it, applies via
set_monitor_split, and pushes the same recompute event. srd.monitor.
split's Lua config-time path is untouched - it runs before the very
first startup query, so it never had this problem.
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Live incident, root-caused jointly with the AGS peer session: creating a
fake monitor visibly shrank the real primary output's usable area
(full_y stayed 0 throughout - its true position never moved) each time,
tracking almost exactly one bar height per fake monitor created.
create_virtual_head registered its new Output in udev.virtual_heads but
never in CompState::outputs, the list output_for_wl searches to resolve
a client-named wl_output back to anything. new_layer_surface's own
fallback for an output it can't resolve is landing on the primary output
- so AGS's own per-monitor bar, aimed at the fake monitor it reasonably
believed was a new real one, silently landed on the real primary output
instead, stacking its own exclusive-zone reservation on top of the real
bar already there. Two fake monitors, two misrouted bars, two zone
increments, matching the observed climb exactly.
Fixed by registering (and, on removal, deregistering) a virtual head's
Output in CompState::outputs the same way bring_up_head already does for
a real one. Also adds Monitor::is_virtual / MonitorInfo's "virtual" JSON
field, requested directly by the AGS peer session as the real
discriminator their own temporary FAKE- name-pattern match was standing
in for.
The X-position half of this same incident was AGS's own remembered-
layout restore treating a fake monitor's wl_output as a real hotplug --
already fixed on their side (readArrangeable() now filters split/virtual
outputs).
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srd.monitor.split only ever ran at Lua config load despite being a plain
WindowManager mutation that every backend's monitors() already reads
fresh on each call. Adds srd dispatch set output split <name|id> <parts>
[rows|columns] (IPC set_monitor_split), same id-resolves-to-name pattern
set_output_enabled already uses.
Also removes eight log::warn!("XXX-DIAG ...") lines left behind from live
debugging in the multi-session shift that landed in 3c41fc4 - the same
"temporary, never removed" pattern already fixed twice earlier this
session. Several fired on genuinely constant interaction (every title
change, every workspace switch, every layer-shell surface hide), not
just a one-off leftover. Left xdg_shell.rs's own POPUP-GEOM-DIAG/
POPUP-GRAB-DIAG alone - that one is a still-open, self-documented
investigation, not litter.
Also documents (docs/TODO.md, not a code change) a live incident where
creating a second fake monitor visibly corrupted the real monitor's
position and kept drifting with no further input - not root-caused
srdwm-side, flagged to the AGS peer session since a fake monitor's real
wl_output global is indistinguishable from a real hotplug to GDK/GTK.
And documents a deliberate decision not to blind-port window decoration
rendering onto the experimental, never-live-tested GPU render path.
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Live report: a second cursor appeared uninvited and unusably (frozen,
uncontrollable) on screen. Multi-cursor Phase 1 rendered one sprite per
physical libinput pointer device that had ever reported a position, with
no way to turn it off and no expiry - so a phantom device (a real mouse's
side-button/scroll cluster enumerating as its own HID path is a common
case) that reports once and never moves again left a frozen ghost sprite
with nothing to control or dismiss it.
Adds general.multi_cursor (default false, live-settable via
`srd set multi_cursor <bool>`) and keys secondary_cursors to
(Point, Instant) so both the recording side (udev/session.rs) and the
render side (udev/render.rs) drop any entry older than
SECONDARY_CURSOR_TIMEOUT (1.5s). The "agent controls a window without
interrupting the user" use case this report also raised was never gated
on this flag - that's Multi-cursor Phase 2's pinned virtual-pointer
delivery, which never shows a visible cursor at all.
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Codebase modularization, requested directly. Surveyed the whole
workspace first: at ~38k lines it's already organized by topic
(crates/core/src/manager/, crates/wayland/src/{state,udev,decoration}/
already split into small per-concern files) - crates/platform/src/
ipc.rs was the one real outlier, 1894 lines holding the socket
lifecycle, every payload type, both dispatch match statements, and its
own tests all in one file.
Split into ipc/{mod,types,dispatch,tests}.rs by concern, matching the
established pattern exactly - mod.rs keeps IpcServer itself, types.rs
the response/event structs and snapshot functions, dispatch.rs
handle_request/handle_set, tests.rs the existing suite moved verbatim.
Extracted via exact line-range copies against git's own HEAD content
(not retyped), specifically to rule out a transcription bug in a file
this central. Pure reorganization: build/test/clippy clean before and
after, exact same test count (29 in crates/platform) both times.
README.md separately corrected: it still linked to legacy-cpp/ (deleted
this shift) and described the Wayland backend as the smaller, less-done
one - backwards from current reality, where Wayland is the daily-driver
target and by far the more complete backend.
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