diff options
Diffstat (limited to 'crates/core/src/placement.rs')
| -rw-r--r-- | crates/core/src/placement.rs | 22 |
1 files changed, 21 insertions, 1 deletions
diff --git a/crates/core/src/placement.rs b/crates/core/src/placement.rs index ed9e410..15a5ad5 100644 --- a/crates/core/src/placement.rs +++ b/crates/core/src/placement.rs @@ -21,13 +21,33 @@ pub const MIN_WINDOW_HEIGHT: u32 = 150; pub struct PlacementConfig { pub grid_margin: u32, pub cascade_offset: i32, + /// How close (in logical pixels) a dragged window's edge has to end up + /// to a monitor edge on release before `snap_zone` triggers a + /// half/quarter/maximize. A single edge match with no corner match + /// (e.g. top-only) maximizes the *whole* window - see `snap_zone`'s + /// `(false, false, true, false) => area` arm - so this value directly + /// controls how easy it is to accidentally full-maximize a window while + /// just repositioning it near the top of the screen, not only how + /// generous the corner/half-snap zones are. pub snap_threshold: i32, pub max_grid: u32, } impl Default for PlacementConfig { fn default() -> Self { - Self { grid_margin: 10, cascade_offset: 30, snap_threshold: 50, max_grid: 4 } + // `snap_threshold` was 50, then 20 - both live-tested and reported + // as still snapping from an ordinary "move it near an edge" drag, + // not just a deliberate release-at-the-edge one. `update_drag`'s + // clamp used to also cap a dragged window's reach to the + // exclusive-zone-shrunk usable area rather than the monitor's true + // edge (see `Monitor::full_geometry`), which made this worse than + // the number alone suggests: the window could get within 20px of + // `snap_zone`'s comparison edge well before the cursor was + // anywhere near the real screen edge. 8 keeps snapping reachable + // (a window's own edge, not the cursor, is what's measured) while + // requiring it to actually be at the edge, not just closer to it + // than to the middle of the screen. + Self { grid_margin: 10, cascade_offset: 30, snap_threshold: 8, max_grid: 4 } } } |