//! Persists `WindowManager::remembered_geometry` (per-`app_id` last //! floating position+size) across a restart - see that field's own doc //! comment in `srdwm_core` for what it is and why it's read at window-map //! time. Same load/save-at-the-platform-layer split, same JSON-file-under- //! `$XDG_STATE_HOME/srd` shape, and same atomic tmp-then-rename write this //! project already established twice (`monitor_layout.rs`, `desktop_icons_ //! state.rs`) for exactly this kind of small, rarely-written, must-survive- //! a-crash state - deliberately not sharing code with either, matching //! this codebase's own "a few duplicated lines beats a shared abstraction //! for three near-identical small stores" precedent. use std::collections::HashMap; use std::path::PathBuf; use serde::{Deserialize, Serialize}; #[derive(Serialize, Deserialize, Clone, Copy, Debug, PartialEq)] pub(crate) struct PersistedGeometry { pub(crate) x: i32, pub(crate) y: i32, pub(crate) width: u32, pub(crate) height: u32, } #[derive(Serialize, Deserialize, Default)] struct PersistedWindowMemory { /// Keyed by `app_id` - the same identifier `remembered_geometry` /// itself is keyed by, and the one thing guaranteed stable across a /// restart that a per-session `WindowId` is not. apps: HashMap, } fn state_dir() -> PathBuf { if let Ok(p) = std::env::var("SRDWM_STATE_PATH") { return PathBuf::from(p); } if let Ok(xdg) = std::env::var("XDG_STATE_HOME") { return PathBuf::from(xdg).join("srd"); } if let Ok(home) = std::env::var("HOME") { return PathBuf::from(home).join(".local/state/srd"); } PathBuf::from("state/srd") } fn memory_path() -> PathBuf { state_dir().join("window-memory.json") } /// Every remembered app's geometry, by `app_id`. Empty (not an error) if /// the file doesn't exist yet or is present but unreadable/corrupt - a /// bad state file degrades to "nothing remembered yet", not a startup /// failure. pub(crate) fn load() -> HashMap { let path = memory_path(); let Ok(bytes) = std::fs::read(&path) else { return HashMap::new() }; match serde_json::from_slice::(&bytes) { Ok(memory) => memory.apps, Err(e) => { log::warn!("window_memory: couldn't parse {path:?} ({e}); starting with nothing remembered"); HashMap::new() } } } /// Overwrites the whole persisted table from `entries` - called after /// every drag/resize-end (see `input/pointer.rs`'s call site), which are /// rare, real user actions, not a per-frame event, so writing the whole /// small file each time costs nothing and needs no separate dirty-tracking /// story (the same reasoning `monitor_layout::save_output` and `desktop_ /// icons_state`'s own saver already settled on for the identical shape of /// problem). pub(crate) fn save_all<'a>(entries: impl Iterator) { let apps: HashMap = entries.map(|(app_id, (x, y, width, height))| (app_id.to_string(), PersistedGeometry { x, y, width, height })).collect(); let memory = PersistedWindowMemory { apps }; let dir = state_dir(); if let Err(e) = std::fs::create_dir_all(&dir) { log::warn!("window_memory: couldn't create {dir:?} ({e}); this session's window positions/sizes won't survive a restart"); return; } let Ok(bytes) = serde_json::to_vec_pretty(&memory) else { return }; let path = memory_path(); let tmp = path.with_extension("json.tmp"); if let Err(e) = std::fs::write(&tmp, &bytes) { log::warn!("window_memory: couldn't write {tmp:?} ({e}); this session's window positions/sizes won't survive a restart"); return; } if let Err(e) = std::fs::rename(&tmp, &path) { log::warn!("window_memory: couldn't rename {tmp:?} to {path:?} ({e}); this session's window positions/sizes won't survive a restart"); } } #[cfg(test)] mod tests { use super::*; // Only the pure JSON round-trip is exercised here - `state_dir()`/ // `load()`/`save_all()` all touch real environment variables and the // filesystem, which parallel `cargo test` execution can't safely share // - same reasoning `monitor_layout.rs`'s own tests give for staying // off real env vars. #[test] fn a_persisted_table_survives_a_json_round_trip() { let mut apps = HashMap::new(); apps.insert("alacritty".to_string(), PersistedGeometry { x: 100, y: 100, width: 800, height: 600 }); apps.insert("firefox".to_string(), PersistedGeometry { x: -500, y: 0, width: 1280, height: 900 }); let memory = PersistedWindowMemory { apps }; let bytes = serde_json::to_vec(&memory).unwrap(); let parsed: PersistedWindowMemory = serde_json::from_slice(&bytes).unwrap(); assert_eq!(parsed.apps.get("alacritty"), Some(&PersistedGeometry { x: 100, y: 100, width: 800, height: 600 })); assert_eq!(parsed.apps.get("firefox"), Some(&PersistedGeometry { x: -500, y: 0, width: 1280, height: 900 })); } #[test] fn corrupt_json_falls_back_to_an_empty_table_not_an_error() { let result = serde_json::from_slice::(b"not valid json"); assert!(result.is_err(), "sanity: this fixture must actually fail to parse"); // `load()` itself can't be called here (touches the real // filesystem/env) - this locks in the *shape* of the fallback // `load()` relies on: a parse error, not a panic, is what lets it // degrade to `HashMap::new()` instead of taking the compositor down. } }