//! The `srd` Lua scripting API: config values, keybindings, layout/theme //! setup, and window/workspace actions, all callable from `.lua` files. //! //! See [`engine`]'s module doc comment for the actual API surface and how //! it compares to the legacy C++ engine. mod engine; mod value; pub use engine::{ConfigError, Engine, Result}; pub use value::ConfigValue;