From 72e787a706d372c9a92e424e9b13ece929cb2bce Mon Sep 17 00:00:00 2001 From: srdusr <99972264+srdusr@users.noreply.github.com> Date: Sun, 24 Aug 2025 00:44:00 +0200 Subject: Remove the stale legacy-cpp implementation The Rust rewrite (crates/) has fully superseded it - keeping both around was actively misleading (main looked like it still shipped a C++ build), and nothing here still depends on it. --- legacy-cpp/src/input/input_handler.h | 36 ------------------------------------ 1 file changed, 36 deletions(-) delete mode 100644 legacy-cpp/src/input/input_handler.h (limited to 'legacy-cpp/src/input') diff --git a/legacy-cpp/src/input/input_handler.h b/legacy-cpp/src/input/input_handler.h deleted file mode 100644 index 2f35608..0000000 --- a/legacy-cpp/src/input/input_handler.h +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef SRDWM_INPUT_HANDLER_H -#define SRDWM_INPUT_HANDLER_H - -#include - -// Define basic event structures (these will need more detail later) -struct KeyboardEvent { - int key_code; - // Add modifiers, state (press/release) -}; - -struct MouseEvent { - enum class Type { Press, Release, Motion }; - Type type; - int button; // Valid for Press/Release - int x, y; - // Add modifiers -}; - -class InputHandler { -public: - virtual ~InputHandler() = default; - - // Pure virtual methods for handling events - virtual void handle_key_press(const KeyboardEvent& event) = 0; - virtual void handle_key_release(const KeyboardEvent& event) = 0; - virtual void handle_mouse_button_press(const MouseEvent& event) = 0; - virtual void handle_mouse_button_release(const MouseEvent& event) = 0; - virtual void handle_mouse_motion(const MouseEvent& event) = 0; - - // Other potential input-related methods - // virtual void initialize() = 0; - // virtual void shutdown() = 0; -}; - -#endif // SRDWM_INPUT_HANDLER_H -- cgit v1.2.3