From 8110bb2773b6c841029a51eca7971f42a36f480c Mon Sep 17 00:00:00 2001 From: srdusr <99972264+srdusr@users.noreply.github.com> Date: Tue, 2 Apr 2024 00:58:00 +0200 Subject: Rewrite srdwm in Rust: working X11 and Wayland backends, Lua config The C++ prototype (moved to legacy-cpp/) was mostly a design skeleton: X11 and Windows backends were partially real, Wayland created the wlroots object graph but never wired a single event listener, macOS was stub except monitor enumeration, and the Lua engine's srd.bind() stored a key-combo string but never the actual closure. See docs/PRIOR_ART.md for the full audit. This replaces it with a Cargo workspace: - srdwm-core: platform-independent window/workspace/monitor state, a real master-stack tiling layout, and SmartPlacement grid/cascade/ snap-to-edge placement - fixing several bugs in the C++ version (hardcoded 2-column grid, cascade that never cascaded, snap-to-edge that always returned a fixed rect). 35 unit tests. - srdwm-config: the srd Lua API via mlua, implementing the surface docs/DEFAULTS.md always documented but the C++ engine never actually built (srd.window.close()/focus(direction), srd.workspace.next(), real keybinding closures, require("srd") support). 10 unit tests. - srdwm-x11: a real reparenting WM with a drawn title bar (buttons, drag, resize), verified live under Xephyr - frame placement and client offset match srdwm-core's computed geometry exactly, and the decoration renders correctly on screen. - srdwm-wayland: a from-scratch smithay compositor (the C++ version had nothing working to port from) - runs via the winit backend, tracks xdg-shell toplevels through the same WindowManager and hit-testing code X11 uses, verified to start/render/run without crashing. Decorations are solid-color (no text yet); see docs/IMPLEMENTATION_STATUS.md for exact scope. - srdwm-windows / srdwm-macos: structured, cfg-gated designs informed by komorebi/glazewm and yabai/AeroSpace respectively (see docs/PRIOR_ART.md), honestly marked as unbuilt/unverified since this sandbox has no Windows or macOS target. --- legacy-cpp/scripts/install_deps_alpine.sh | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 legacy-cpp/scripts/install_deps_alpine.sh (limited to 'legacy-cpp/scripts/install_deps_alpine.sh') diff --git a/legacy-cpp/scripts/install_deps_alpine.sh b/legacy-cpp/scripts/install_deps_alpine.sh new file mode 100644 index 0000000..2ebf131 --- /dev/null +++ b/legacy-cpp/scripts/install_deps_alpine.sh @@ -0,0 +1,23 @@ +#!/usr/bin/env bash +set -euo pipefail + +if ! command -v apk >/dev/null 2>&1; then + echo "This script is intended for Alpine Linux (apk not found)." >&2 + exit 1 +fi + +sudo apk update +sudo apk add --no-cache \ + build-base cmake ninja git pkgconf \ + lua5.4 lua5.4-dev \ + libx11-dev libxrandr-dev libxinerama-dev libxfixes-dev libxcursor-dev \ + libxcb-dev xcb-util-keysyms-dev xcb-util-wm-dev \ + libxft-dev \ + wayland-dev wayland-protocols \ + libxkbcommon-dev seatd-dev \ + libdrm-dev mesa-egl mesa-gbm \ + libinput-dev \ + pixman-dev \ + wlroots-dev || true + +echo "Dependencies installed." -- cgit v1.2.3