From d2952af18b907a5b18fccd26468a74aabe49bb2f Mon Sep 17 00:00:00 2001 From: srdusr <99972264+srdusr@users.noreply.github.com> Date: Tue, 9 Jul 2024 14:43:00 +0200 Subject: Rounded corners on udev/Pixman backend, opt-in and off by default CPU-side rounded corners for the software-only udev/Pixman renderer, which has no shader stage to hook the existing GLES version into. Reads a window's own committed wl_shm buffer, punches premultiplied- alpha holes into the four corner regions, and hands the masked copy to MemoryRenderBuffer - the same path already used for titlebar/ border/shadow bitmaps, so it composites through the ordinary unmasked path and the corners genuinely disappear rather than being painted over. Cached per window, invalidated by a per-commit content_epoch counter rather than rebuilt every frame, so an idle window costs nothing once masked. general.rounded_corners now defaults per backend instead of one global true: on for GLES/winit (a real GPU shader, no measurable cost), off for udev/Pixman (an untested-on-real-hardware CPU cost for constantly-repainting clients) - WindowManager.rounded_corners_enabled is Option so the backend can tell "unset" from "explicitly off". --- crates/wayland/src/lib.rs | 1 + 1 file changed, 1 insertion(+) (limited to 'crates/wayland/src/lib.rs') diff --git a/crates/wayland/src/lib.rs b/crates/wayland/src/lib.rs index 7687812..711006d 100644 --- a/crates/wayland/src/lib.rs +++ b/crates/wayland/src/lib.rs @@ -50,6 +50,7 @@ mod output_management; mod output_power; mod protocols; mod rounded_corners; +mod rounded_corners_pixman; mod screencopy; mod state; mod udev; -- cgit v1.2.3