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<title>srdwm/crates/core/src/manager/lock.rs, branch main</title>
<subtitle>Cross-platform window manager written in Rust.
</subtitle>
<id>https://srdusr.com/git/srdwm/atom?h=main</id>
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<updated>2026-07-05T14:06:00+00:00</updated>
<entry>
<title>Let the config file take back a setting changed at runtime</title>
<updated>2026-07-05T14:06:00+00:00</updated>
<author>
<name>srdusr</name>
<email>99972264+srdusr@users.noreply.github.com</email>
</author>
<published>2026-07-05T14:06:00+00:00</published>
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<id>urn:sha1:744757fad22db7a5ebebca9a685cdb00589a1b02</id>
<content type='text'>
Reported as windows still being tinted. The tint is the drop shadow, and
init.lua sets general.shadows to false - loading that same config in a
fresh compositor reports false, while the running session reported true.

The reason it could not be corrected is a defect in the live-settings replay
added earlier today. That replay re-applies every srd set after a config
reload so the titlebar menu's Customize rows survive a save. The unintended
half is that a live override then outranked the config file permanently:
editing init.lua and saving put the override straight back, which is the
state the session was found in.

Live-always-wins and config-always-wins are both wrong. The rule is now that
the config wins for anything it states, and a live override survives only
where the config is silent. That distinction cannot come from `values`,
where defaults are seeded before any script runs so every key looks set, so
the config engine records which keys srd.set actually touched during the
load. That record is cleared and rebuilt on each load and restored along
with everything else when a reload fails.

Verified both directions: a config-stated key reverts to the file's value on
the next reload, and a key the config never mentions keeps its live
override.

529 tests pass, clippy clean.
</content>
</entry>
<entry>
<title>Report whether a listed key binding is actually grabbed</title>
<updated>2026-05-13T18:11:00+00:00</updated>
<author>
<name>srdusr</name>
<email>99972264+srdusr@users.noreply.github.com</email>
</author>
<published>2026-05-13T18:11:00+00:00</published>
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<id>urn:sha1:8174ced0d9d42343b18072c64491ccb06632a75f</id>
<content type='text'>
Requested by the AGS session while wiring its launcher to srd keybindings:
without this the launcher would list a shortcut that does nothing and give no
way to tell, which is the same silent-lie class of bug as the rest of the
work today.

The backend is handed one combo list, once, before connecting - X11 turns it
into XGrabKey calls, Wayland into its intercept set. A reload re-registers
the actions but cannot re-register the grabs, so a combination added to the
config since startup is bound as far as the config engine is concerned and
still goes straight to the focused client when pressed. That snapshot is now
recorded on the WindowManager at the exact point it is handed to the
backend, taken once rather than per-arm so the reported set and the grabbed
set cannot drift apart, and each entry in srd keybindings carries a
`grabbed` flag.

Verified live in a nested instance, both states observed: 46 bindings and
46 grabbed at startup; then appending a new combination to the config gave
47 bindings, 46 grabbed, with the new one reported as not grabbed and
carrying its description. Two unit tests cover the set being replaced rather
than accumulated, and a combo outside it reading as not grabbed.

Also recorded, from the AGS session's own checks: moving a window to a
workspace was their bug, not a missing compositor feature - the Overview's
previews had a drop target and the bar's workspace dots had none, so the
gesture worked on one surface and silently did nothing on the other. And the
static half of "are all keybindings working" is clean for the running
session: keybindings.lua was last modified 06:02:55 and the compositor
started 18:11:13, so every combination in it was grabbed at boot.

517 tests pass, clippy clean.
</content>
</entry>
<entry>
<title>Stop a config reload from undoing a change the user just made by hand</title>
<updated>2026-04-28T14:22:00+00:00</updated>
<author>
<name>srdusr</name>
<email>99972264+srdusr@users.noreply.github.com</email>
</author>
<published>2026-04-28T14:22:00+00:00</published>
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<id>urn:sha1:3ea84a31ee671b88d8c343b3007de0e975eff31c</id>
<content type='text'>
Reloading rebuilds the theme and general settings from the config file.
That is right for a file edit, but it also wiped every live `srd set` - and
the titlebar right-click menu's "Customize" rows are built entirely out of
live `srd set`s. Changing a button style from that menu and then saving
init.lua for any unrelated reason silently reverted it.

Survivable while reloads only happened on Mod4+Ctrl+r. The reload-on-write
support added in the previous commit makes a reload happen on every save,
which turns a rare surprise into a reliable one. A control that silently
reverts is worse than no control, so this is a defect rather than a
documented quirk. The AGS peer session reached the same conclusion from the
other side while deciding whether to build Settings controls against these
values, and would have had to label them session-only.

Every setting changed live is recorded on the WindowManager as key -&gt; raw
JSON text, and replayed after each reload through the very same handle_set
that applied it, so a replayed setting cannot behave differently from a real
one. Recorded only on success, so a rejected value is never replayed, and
only for real client calls, so the replay cannot rewrite what it is reading.
Last write wins per key. Raw JSON text because core has no serde dependency
and no reason to gain one for this; the platform crate parses it back.

Verified live in a nested compositor: set button_side left and button_mode
fixed, saved an unrelated config edit, both survived, and the log reported
re-applying two live settings. Three tests cover the round trip, the
rejected-value case and the one-entry-per-key case.

A live value is still a session override rather than a persisted setting.
That distinction is now written down in DEFAULTS.md instead of being a trap.

515 tests pass, clippy clean.
</content>
</entry>
<entry>
<title>Build the eight asks recovered from the previous session's transcript</title>
<updated>2026-04-26T22:18:00+00:00</updated>
<author>
<name>srdusr</name>
<email>99972264+srdusr@users.noreply.github.com</email>
</author>
<published>2026-04-26T22:18:00+00:00</published>
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<id>urn:sha1:c4dc99cc3211c4dc1a461f228402be1593b883c9</id>
<content type='text'>
The punch list was not the whole record. These are the owner's own typed
requests, read back out of the previous session's transcript rather than
guessed at, then each checked against the code before being treated as open.
Three they suspected were already done really were: dialogs already had a
Close-only titlebar, inactive dimming already existed, and the corner resize
hitbox had already been tuned.

Snap layouts on drag, asked for twice. Edge snapping worked but committed
silently on release with nothing shown first, so there was no way to know it
would happen or where. A translucent drop-target preview now follows the
drag, and throwing the pointer at a monitor's top edge drops down the
existing six-cell grid to aim at. The preview calls the same snap_zone that
end_drag does, so the two cannot disagree. Two defects found by screenshot
before landing: moving down onto the flyout closed it, and its labels
overflowed at a fixed cell width - the same "text goes out of view" fault
already fixed once for the context menu.

New File now offers real types, chosen by extension, with the de-duplication
counter placed before the extension so the file stays what it says it is.

Refresh re-reads init.lua and fires a new srd.on("refresh") handler instead
of only re-scanning the icon grid. What refresh means beyond srdwm's own
config stays the config's decision.

general.config_reload_on_write (default on) applies an edited config on save,
via an mtime sweep rather than an inotify watch: no new dependency, same
behaviour on every target, and unaffected by editors that write through a
temp file.

A real bug behind "what happens when our config fails": you lost every
keybinding. do_reload cleared the binding, handler and repeat tables before
re-executing and never restored them, so a syntax error left neither the old
config nor the new one, and the only key still working was the reload combo
nobody thinks to press. The tables are now restored on any failure and
config errors reach notify-send, not just the log.

srd.lock() and a default Mod4+Ctrl+l binding: the built-in lock screen could
not be reached from Lua at all. Native rather than shelling out, because a
lock key that shells out fails silently when the binary is not on PATH.
Default bindings added for srd.window.move and a dynamic/tiling toggle, both
of which existed with no way to reach them, plus srd.layout.get() so the
toggle reads the live workspace rather than the configured default.

Dialogs open centred, and are excluded from remembered geometry in both
directions - that table is keyed by app_id, which a dialog shares with the
window that spawned it, so dialogs inherited an unrelated position and size
and then overwrote it with their own.

theme.decorations.title_bar.button_mode (dynamic by default, or fixed) drops
the Maximize button on a window whose client pinned min == max size, where
pressing it can do nothing. Maximize is removed from the slot list rather
than skipped in place on both the render and hit-test sides, so the remaining
buttons close the gap identically; three tests pin that agreement, which is
what fails silently when it drifts.

Also: the nested backend's screencopy pass now draws both menus, the flyout
and the drag preview. Four investigations in one day started from a
screenshot missing a tier, so that pass carries an explicit list of what it
still omits and the on-screen loop points at it.

512 tests pass, clippy clean.
</content>
</entry>
<entry>
<title>Add srdwm's own native session-lock screen (blur, PAM auth)</title>
<updated>2024-10-30T21:52:00+00:00</updated>
<author>
<name>srdusr</name>
<email>99972264+srdusr@users.noreply.github.com</email>
</author>
<published>2024-10-30T21:52:00+00:00</published>
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<id>urn:sha1:9748bca006cd2498c4c0f2730d8789c667bda52b</id>
<content type='text'>
A real ext-session-lock-v1 implementation drawn by the compositor
itself, not a hand-off to an external locker process: a live-blurred
background, PAM authentication on a background thread, and its own
config surface (lock_config.rs) rather than hardcoded appearance.
</content>
</entry>
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